Dice development team
FROSTBITE 2 ENGINE TEAM
Executive Producer |
Henrik Karlsson |
Technical Director |
Stefan Boberg |
Lead Technical Artist |
Torbjörn Malmer |
Senior Development Director |
Carl Almgren |
Development Director |
Anders Hellspong |
Rendering Architect |
Johan Andersson |
Rendering Engineers |
Colin Barre-Brisebois |
|
Christina Coffin |
|
Per Einarsson |
|
Robert Kihl |
|
Jim Malmros |
|
Mattias Widmark |
Animation & Physics Architect |
Joakim Lord |
Animation Engineers |
Jonas Kjellström |
|
Torbjörn Laedre |
Physics Engineers |
Andreas Andersson |
|
Johan Gidlund Montén |
|
Jimmy Nilsson |
Core Engineers |
Peter Engström |
|
Andreas Fredriksson |
|
Malte Hildingsson |
Gameplay Engineer |
Ricky Helgesson |
Network Engineer |
Mattias Hörnlund |
Audio Engineer |
Anders Clerwall |
Tools Architect |
Urban Nilsson |
Tools Engineers |
Peter Erikson |
|
Michael Lidgren |
|
Björn Ottosson |
Build & QA Tools Engineers |
Joakim Lindqvist |
|
Per Lönroth |
Tester |
Andreas Rönnberg |
Special Thanks To |
Louis Bavoil |
|
Jasper Bekkers |
|
Ulf Borgenstam |
|
Iain Cantlay |
|
Anders Caspersson |
|
Holger Grün |
|
Henrik Halén |
|
Daniel Johansson |
|
Matthew Jones |
|
Alexander Kharlamov |
|
Jean-Marc Leang |
Special Thanks To |
Martin Loxton |
|
Richard Parr |
|
Miguel Sainz |
|
Phil Scott |
|
Christofer Stegmayr |
|
Kevin Strange |
|
Tad Swift |
|
Andrei Tatarinov |
|
Nicolas Thibieroz |
|
Johan Åkesson |
ADDITIONAL THANKS TO
The DICE studio office team for supporting us in our daily work |
Linus Adolphson |
Johan Althoff |
Henrik Andersson |
Martin Stig Andersen |
Marcus Andrews |
Jessica «Azrael» Cameron |
Allison «1-900» Cameron |
Charles Deenen |
Stephen Deutsch |
David Eisler |
John Paul Fasal |
Richard Gray |
Stefan Henrix |
Christian Karlsson |
Martin Kopparhed |
|
Olga Maksimenko |
Kyle “SHELF” Mason |
Paul McComas (EAC) |
Mattias Meng |
David Möllerstedt |
Max Lachmann |
Anders Lexne |
Kamilla Liljedahl |
Svante Lindholm |
Hitoshi Nishimura (EAC) |
David Nisshagen |
Rob Nokes |
Jeremy Taylor |
David Telenius |
Johan Tengå |
|
Thomas Tjernberg |
Steve Tushar |
Pontus Winnberg |
Alban Wood (EAC) |
Rami Yacoub |
Wilhelm Österberg |
Off Duty Gamers |
Dan Driscoll |
|
Mark Kendig |
ART
Key Art |
Robert Sammelin |
Character Artists |
Linus Lidberg |
|
Joacim Lindquist |
|
Risako Taneda |
Lead Level Artists |
Mattias Kylén |
|
Jonas Levin |
|
Johan Lundmark |
Level Artists |
Simon Barsky |
|
Matthias Eriksson |
|
Johannes Fors |
|
Peter Hoyles |
|
Kenneth Johansson |
|
Kenny Magnusson |
|
Mikael Nellfors |
|
Emelie Nilsson |
|
Jens Oras |
|
Pontus Ryman |
|
Daniel Schönherr |
|
Daniel Thiger |
Outsourcing Manager |
Anton Wiegert |
Visual FX Artists |
Nadab Göksu |
|
Fredrik Seehuusen |
Technical Artists |
Mikael Andersson |
|
Lionel Cregut |
|
Rense De Boer |
|
Nils Dücker |
|
Marcus Fritze |
|
Jimmy Gustafsson |
|
Jessica Helgesson |
|
Mikael Linderholm |
|
Mattias Magito |
|
Lars Mårtensson |
|
Jonatan Nordenstam |
|
Jonas Rönnegård |
|
Petter Sköld |
|
Stellan Tonring |
|
John Troive |
|
Rick Underhill |
Destruction Artists |
Conny Bergqvist |
|
Magnus Ihrefors |
|
Erland Körner |
|
Fabian Östedt |
|
Erik Öqvist |
Lighting Environmental Artists |
Oscar Carlén |
|
Andreas Chrysovitsanos |
|
Andrew Hamilton |
|
Joakim Svärling |
Weapon Artist |
Peter Olofsson |
Vehicle Artists |
Kaori Kato |
|
Fredrik Ulfves |
Vegetation Artist |
Andreas Fougner |
Concept Artists & Storyboarding |
Mattias Häggström |
|
Robert Sammelin |
Concept Art Interns |
Eric Persson |
|
Susanna Wesslund |
Lead UI Artist |
Tobias Hogstrand |
UI Artists |
Markus Nyström |
|
Joakim Hellstedt |
|
Håkan Pettersson |
LEAD VOICE ACTORS
Henry Blackburn |
Gideon Emmeric |
Agent G. |
Glenn Morshower |
Agent W. |
Thor Edgell |
Solomon |
Mark Ivanir |
Faruk Al-Bashir |
Ray Haratian |
Amir Kaffarov |
Endre Hules |
Dima Mayakovsky |
Oleg Taktarov |
Dima Mayakovsky (voice) |
Andre Sogliuzzo |
Kiril |
Andrew Byron |
Vladimir |
Ilia Volok |
Ralph Pogosian |
Travis Willingham |
Captain Quinton Cole |
David Harewood |
Captain Joseph Brady |
David Menkin |
PFC David Montes |
Ronan Summers |
PFC Daniel Argent |
Tristain Tait |
PVT Jack Chaffin |
Anthony Richard Denman |
PLR General |
Essa Zahir |
PFC Christian Matkovic |
William Meredith |
Pilot |
Nathan Nolan |
PLR Soldier #1 |
Davood Tafvizian |
SGT Steve Campo |
Eric Loren |
PFC Ingham |
Joshua Lenn |
Sanders |
Joseph May |
Overwatch |
Colin Stinton |
AWACS |
Eric Meyers |
HMVE Driver |
Louis Parker |
Russian Solder #1 |
Alexander Mercury |
PLR Soldier #2 & Iranian Civilian |
Kevin Niku |
PLR Soldier #3 |
Shebly Niavarani |
PLR Soldier #4 |
Omid Gholami |
French Police |
Thibault de Chazal |
Wingman/Engineer |
James Sobol Kelly |
Commander |
Mac McDonald |
Squad Leader |
Eric Meyers |
MP US Soldiers |
Nareg Aslanian |
|
Thibault de Chazal |
|
Arlie Cummins |
|
Kyle Heatherly |
|
Scott Mayland |
|
Nicholas Muller |
|
Roger Murray |
|
Jason Naso |
|
Garrett Powell |
MP US Self Voice |
Joseph May |
MP Russian Self Voice |
Andrew Byron |
MP Russian Soldiers |
Ali Alizada |
|
Bolot |
|
Max Denisoff |
|
Dima Han |
|
Kostas Karagezov |
|
Kalashnyk Oleksandr |
|
Assen Panov |
|
Peter Panov |
|
Dima Pak |
|
Sasha |
|
Telen Soinaliev |
Battlelog 2.0[]
Features
Customization — Customize weapons, dog tags, vehicles, appearance, kits and create emblems to be updated in the game in real-time
- Server Browser — Search for servers at any time as well as in-game
- Commander and Hack Mode — Commander Mode and Hacker Mode run off of Battlelog
- Soldier Statistics
- Battlescreen — Use as a minimap on tablet, mobile device, or another computer monitor in real time
- Leaderboards — Depicts leaderboards that can be customized to range from a city to the whole world based on preferences
-
Platoons — Allows players to create groups which can compete against one another
-
Missions — Ability to create customized challenges for friends. Will notify creator upon completion
-
Loadout Preset — Allows players to save kit and vehicle loadouts
- Suggestions — Displays items the player is closest at unlocking
- News and Forums
- Battlefeed
- Facebook Sharing — Sharing of most statistics to your wall on Facebook
Gallery
Teaser image of Battlelog 2.0 released by DICE.
Battlelog 2.0 and Commander Mode.
iOS Battlelog interface for Battlefield 4.
Battlelog interface during the beta for Battlefield 4.
Battlelog interface during the beta for Battlefield Hardline.
EA QUALITY ASSURANCE
European QA Director |
Chris Rowley |
Project Management Office |
Aurelian Andre |
Compliance Group |
Alexandru Dunarintu |
|
Billy Frew |
|
Cait Lindesay |
|
Chris Bilson |
|
Daniel Verban |
|
George Stanica |
|
Grigorescu Mihai |
|
Jonathan Stacey |
|
Lars Minkkinen |
|
Lee Brockway |
|
Lewis Cook |
|
Ed Carter |
|
Nick Grover |
|
Radu Dragan |
|
Richard Hylands |
|
Roland Birsan |
|
Sorin Constandinescu |
|
Spencer Edwards |
|
Stephanie Holmes |
|
Steve Woollard |
|
Toby Bushnell |
|
Vasluianu Paul |
OTG Project Lead |
Carlos Moreira-Orantes |
OTG Test Leads |
Brett Harris |
|
Collin Tullius |
|
Craig Glass |
|
Richard Grube |
|
Shaun Kiggens |
OTG Testers |
Christopher Bradley Kerr |
|
Dorothy Becks |
|
Jonathan Dipratna |
|
Jordan Youney |
|
Krish Acu |
|
Kyle Thorp |
|
Mike Murray |
|
Nam Vo |
|
Rhett Planas |
QA Support |
Annie Chenn |
|
Jorge Bravo-Hernandez |
|
Stuart Pratt |
|
Jonathan Landis |
|
Jerome Parent |
|
Jason Kokal |
|
Kyle Thayer |
|
Matt Pelly |
EA ROMANIA QUALITY ASSURANCE
QA Director |
Postolache Tudor |
QA Project Managers |
Binescu Petru Matei |
|
Dima Alin |
|
Tantu Teodor Nicolae |
QA Project Leads |
Antonio Dragos Stefan |
|
Pana Victor Florin |
QA Test Leads |
Balasoiu Razvan |
|
Calmutchi Bogdan |
|
Dimofte — Stamboala Andra |
|
Moderau Teodor |
|
Ropotan Paul |
QA Testers |
Abramov Ciprian |
|
Amza Ionut |
|
August Dan-Cristian |
|
Barascu Andrei |
|
Barbulescu George |
|
Becher Alexandru |
|
Brezeanu Stefan |
QA Testers |
Bulancea Madalin |
|
Butusina Alice |
|
Cales Catalin Irinel |
|
Campean George |
|
Capraru Bogdan |
|
Chirca Alin |
|
Cicu Stefan |
|
Constantin Ciprian Costin |
|
Constantinescu Bogdan |
|
Cristea Alexandru |
|
Curcan Florin Catalin |
|
Dafinoiu Adrian Cristian |
|
Despa Lucia Maria |
|
Diea Victor |
|
Dinu Vlad |
|
Dragomir Petrica |
|
Dragos Silviu |
|
Dumitrescu Victor |
QA Testers |
Dumitru Cristian |
|
Enache Ciprian |
|
Enescu Ioan Alexandru |
|
Ernest Florin |
|
Gavanarescu Alexandru |
|
Gheorghe Iulian |
|
Ghiga Cristian Iulian |
|
Gogorita Vlad Alexandru |
|
Graure Aurelian |
|
Hacman Stefan |
|
Iacobet Marian |
|
Ifrim George |
|
Ioanas Elisabeta Maria |
|
Ionescu Alexandru |
|
Ionescu Alexandru Ionut |
|
Ionescu Vlad |
|
Iorga Ionut |
|
Iosif Catalin |
QA Testers |
Isaila Cristian |
|
Ivanica Dan Alexandru |
|
Laza Ciprian |
|
Lupulescu Doru Vasile |
|
Marcu Andrei |
|
Mihai Andrei |
|
Mihaila Radu-Silviu |
|
Necula Mihai |
|
Nedelcu Alexandru Ionut |
|
Nedelcu Cosmin Stefan |
|
Nicolae Andrei |
|
Nicolescu Alexandru |
|
Nita Adriana Aneta |
|
Olaru Mihai |
|
Olaru Victor |
|
Oprea Alexandru |
|
Oprea Cosmin |
|
Otelea Radu Cristian |
QA Testers |
Pascanu Vasile |
|
Paslaru Roxana |
|
Paunescu Adriana Corina |
|
Petcu Claudiu Iulian |
|
Petrica Razvan |
|
Pirvu Claudia |
|
Plesea Ionut Mihaita |
|
Popa Florian |
|
Popa Ioana Maria |
|
Puiu Razvan Ionut |
|
Purnichescu Andrei |
|
Radoi Sebastian |
|
Raduta Valentin |
|
Serbaneci Vlad Nicolae |
|
Serbanescu Cristian |
|
Sfarc Iftimi Adrian |
|
Sfetan Octavian |
|
Smeu Bogdan |
QA Testers |
Spataru Alexandru Iosif |
|
Stan Silviu |
|
Stanescu Ionel |
|
Stefan Florian |
|
Stoica Daniel |
|
Suciu Cornelius |
|
Tudor Mircea |
|
Ungureanu Laurentiu George |
|
Voinea Valentin |
|
Vraciu Silvia |
|
Zamfir Alexandru Catalin |
|
Zgubea Mihai |
DESIGN
Core Gameplay Designer |
Alan Kertz |
Vehicle Gameplay Designer |
Patrick O’Shaughnessy |
Gameplay Designer |
Tim Kjell |
Additional Gameplay Designers |
Niklas Fegraeus |
|
Gustav Halling |
AI Designer |
Manuel Llanes |
Singleplayer Mission Designers |
Tomas Almgren |
|
Thomas Andersson |
|
Sebastian Armonioso |
|
Fredric Arvidsson |
|
Jim Fagerlund |
|
James Harrison |
|
Tommy Hudson |
|
Anders Jansson |
|
Linus Josephson |
|
Viktor Lundberg |
|
Michael Othen |
|
Christian Plogfors |
Additional Singleplayer Mission Designers |
Dominic Holmboe |
|
Elisabetta Silli |
Lead Technical Scripter |
Mikael Hedberg |
Technical Scripter |
Erik Odeldahl |
Multiplayer Level Designers |
Inge Jøran Holberg |
|
Diego Jimenez |
|
Niklas Åstrand |
Co-op Mission Designers |
Fredrik Englund |
|
Christian Ionut Pavel |
|
Björn Sundell |
|
Lukas Van Daele |
User Interface Designers |
Frenne Hirani |
|
Anna Wendelin |
Persistence Designers |
Valerian Noghin |
|
Fredrik Thylander |
History[]
Combining elements of the Battlefield Blog and BFHQ, Battlelog was first announced at E3 2011 and was subsequently made available upon the release of the Battlefield 3 beta, albeit in a beta itself, with the final version releasing on October 25, 2011. It was later heavily updated on June 4th, 2012 to help promote Battlefield Premium. Some of the new features included access to all Premium unlocks, easier access to co-op and multiplayer stats, assignments, leaderboards, unlocks, etc.
On October 4th, 2012, Battlelog included support for Medal of Honor: Warfighter alongside Battlefield 3, sharing Battlelog functions almost identically. The website was given a visual update in May 2013 that made greater use of WebFonts and reorganized the header menu so as to make accessibility easier.
Battlefield 4 marked the release of the website’s third use, labeled as Battlelog 2.0. It was integrated into the game similarly to Battlefield 3 but allows owners of consoles to utilize features that were previously PC exclusive. Many features are not available in real-time on the PS3 and Xbox 360 and the use of a minimap on an external device is not available to them entirely. Battlefield Hardline also uses Battlelog 2.0 and functions in a similar manner. The next two Battlefield-style games from DICE, Star Wars Battlefront and Battlefield 1, notably abandoned Battlelog for in-game UIs instead.
LEAD TEAM
Executive Producer |
Patrick Bach |
Producer — Online/Battlelog |
Fredrik Löving |
Producer — UI |
Sara Jansson |
Lead Designer — Single Player |
David Goldfarb |
Lead Designer — Multiplayer |
Lars Gustavsson |
Lead Designer — CoOp |
David Spinnier |
Art Director |
Gustav Tilleby |
Audio Director |
Stefan Strandberg |
Animation Director |
Tobias Dahl |
Senior Development Director |
Anders Gyllenberg |
Technical Directors |
Vidar Nygren |
|
Per Olof Romell |
Technical Art Director |
Stefan Vukanovic |
Launch Director |
Björn Johnsson |
Development Directors |
Christian Cyréus |
|
Johan Dalborg |
|
Robert Gustafsson |
|
Patrik Påfvelsson |
|
Jörgen Stenkvist |
Additional Producers |
Aleksander Svendsen Grøndal |
|
Patrick Liu |
|
Owen O’Brien |
EA CERTIFICATION
EA Certification Director |
Ron Henseleit |
Management |
Andrew Barnes |
|
Andy Chung |
|
Joao Roseta |
|
Nobuko Watanabe |
Technical Operations |
David Courtin |
|
Sergio Achinelli |
|
Tiago Ferreira |
Project Managers |
Bia Piovezanni |
|
Chris Strong |
|
Matt Loft |
|
Oliver Winder |
Submissions Team |
Blanca Nunez Ibanez |
|
Jason Collins |
|
Jonathan Knell |
|
Joyce Sacman |
|
Luis Miguel Ruano |
|
Matt Turner |
|
Mike Kushner |
|
Nidia Fernandes |
|
Ulises Espejo Vigil |
Age Ratings |
Ryan Roque |
|
Sonia Linares |
Late Shift |
Claudio de Pasquale |
|
James Arup |
|
Javier Martinez Holgado |
|
Michael Bullen |
|
Nick Cobb |
Platform Supervisors |
Andy Pritchard |
|
Earl Baker |
|
Sebastien Serrano Maestro |
|
Stephen Baker |
Project Leads |
Adrian Fernandez |
|
Eduardo Varela |
|
James Bolton |
|
Maria Rey Sampayo |
|
Pedro Nunez Bernal |
|
Sherwyn Augustus |
|
Stuart Oswald |
Test Team |
Alon Rozen |
|
Anthony Ross Benitez |
|
Belinda Boville Alvarez |
|
Catia Cesar |
|
Damon Lumley |
|
Danny Nijssen |
|
Iker Souto Hernandez |
|
Joaquin Jesus Sanz Jimenez |
|
Jose Maria Castrillo Martinez |
|
Juan Antonio Garcia de Quinto |
|
Kuba Grzela |
|
Mitzi Martinez |
|
Peter Schnoor |
|
Ricardo Goncalves |
|
Rob Cooke |
|
Robin Volker |
IMAGINATION STUDIOS
CEO/Creative Director |
John Klepper |
COO |
Mikael Bäckstrom |
Producer |
Nataska Statham |
Assistant Producer |
Anton Söderhäll |
CTO |
Christian Sjöström |
Lead Animator |
Slobodan Danilovic |
Senior Animator |
Vanja Matovic |
Animators |
Ondrej Valášek |
|
Dan Santos |
Motion Capture Supervisor & Audio Editor |
Sam Tyskling |
Motion Capture Assistant |
David Grice |
Motion Tracking & Solving Supervisor |
Ognjen Toholj |
Mocap team |
Marko Marinkovic |
|
Domuz Miloš |
|
Michele Schon |
|
Slobodan Subin |
Facial Animator |
Per Cardell |
|
Kristian Petersson |
Technical Artist & Motion Capture Assistant |
Erik Larsson |
Technical Artist |
Jacob Alenius |
Accounting |
Christie Berlin |
|
Elaine Rinman Engström |
Office Administration |
Mitras Ashkan Far |
Production Assistant |
Stina Boberg |
|
Kim Bourdette |
Team
Brain Foo Long
Creator and developer from start to end
Austria — 30 years old (in 2016)
-Quote-
» Started with a single idea, ended in a huge project. Used worldwide and in multiple languages. I’m
thankful for the great time. I’ve learned much and worked together with lots of people around the world.
»
ORFK / M. Pal
Global mod / Beta testing / «Thinktank» from start to end
Switzerland — 27 years old (in 2016)
-Quote-
» You had a great idea. I wanted to support you in testing, brainstorming, user friendliness and in
community issues because of my experiences with GTA projects. Now i spend a lot of time with
motorcycling, adventure trips and intensive crossfit training. My big goal are the crossfit games. »
Adriano «-M-lNano»
Firstly as Portuguese Translator, later as Global Mod, from start to end
Rio de Janeiro/Brazil — 30 years old (in 2016)
-Quote-
» I think it’s a good project/tool and with a good chance to be awesome. I’ll continue to support free
and opensource projects, with localization, code or just my time. »
Danila / Daniel
Translator, plugin developer and community manager, Onboard since Oct. 2014
Russia
-Quote-
» It was a very nice experience for me. After this project i will try to improve new forum and continue
support the community. Thank you all very much! »
Meaurk / Mark
Dutch translator, beta tester, global moderator, Onboard since April 2012
The Netherlands — 24 years old (in 2016)
-Quote-
» The lacks of Battlelog’s were filled by BBLog’s functions. I liked the idea of bringing something
fresh and snippy to Battlelog. I think that task of BBLog was completed with utmost sophistication.
After the growth of BBLog, the team got bigger and bigger with an awesome group of backers. I really
enjoyed my time in this team. 🙂 »
ArnoldLayne-xXx
Portuguese translator, Onboard since Feb. 2014
Rio de Janeiro/Brazil — 32 years old (in 2016)
-Quote-
» I love projects and i love to help. Its open source and needs localization to be better… so i’m here
to try my best. »
xXJumpyXx / Kim
Translator, Beta Tester, Global Moderator, Theme Creator, Onboard Feb. 2012 — April 2014
Sweden — 22 years old (in 2016)
-Quote-
» I wanted to give back as a way to say thanks for BBLog, so I decided to join the team and help out in
whichever way I could. During my time with BBLog, I also found a new hobby which I still tinker with
today — CSS. I had a great time with BBLog, it’s a great project with an even greater community and team
🙂 »
seniledawdler / twoodts
Theme developer, Onboard Feb. 2012 — April 2014
Finland — 33 years old (in 2016)
-Quote-
» Better Battlelog has been a really awesome as Battlelog itself was/is sorely lacking in many wonderful
features this plugin boasts. As a graphic designer the clan logo upload feature was the one that hooked
me and later the theme customization that really got me on board. A big thank you to everyone for making
Better Battlelog the amazing product it is. »
dapil / Daniel Peukert
Plugin developer and translator, Onboard since November 2012
Czechia — 19 years old (in 2018)
-Quote-
» I don’t play games much anymore, but this amazing project has basically changed my life. It all
started
when I was trying to fix a plugin to work with a newer version of BBLog. That sparked my interest in
Javascript and I started learning it and web development in general, which became my hobby and
eventually
turned into a job. The community here has been brilliant and I want to thank everyone for making BBLog
what
it was. »
There where/are much more team members.
Unfortunately there is no detailed information available.
Just a list of all known team members of function.
Helping Hand — bf3stats.com and bf4stats.com admin
And even more…
AimNut
bartez300
GenericRandom
Hille
LeHvass
Patschi
Pun1a
RenjiNSK
ThePredatoR
Xan
And all the i’ve forgotten
DICE BABIES
Anni Almgren |
Noah Almgren |
Kenjiro Bergqvist |
Elise Boberg |
Emelie Boberg |
Frank Wendelin Berg |
Nicole Chryssovitsanou |
Bo Salamon Dalborg |
Edith Einarsson |
Nathalie Ekefjärd |
Alexander Emdin |
Isabella Emdin |
Ida Larsson Fegraeus |
Stella Hellspong |
Hedda Häggström Flöje |
Selma Häggström Flöje |
Kenzo Fujita |
Malin Goldfarb |
Clara Göthlin |
Elias Högström |
Eliott Auad Högye |
Tilla Johansson |
Axel Josephson |
Kasper Josephson |
Lukas Vukanovic Kjelkerud |
Rebecca Vukanovic Kjelkerud |
Elsa Käck |
Ella Noghin |
Edith Nordin |
Saga Odeldahl |
Elliot O’Shaughnessy |
George O’Shaughnessy |
Albin Påfvelsson |
Klara Påfvelsson |
Klara Romell |
Elis Sammelin |
Agaton Skantz |
Vilfred Skantz |
Allis Skoglund |
Mattis Stahl |
Mira Stegmayr |
Filippa Söderman |
Harry Thurén |
Alex Wallberg |
Alma Pettersson Werklund |
Vilmer Westergård-Wallmo |
Maja Widmark |
Philip Widvall |
Klara Yveborg |
|
DICE STUDIO
General Manager |
Karl Magnus Troedsson |
Directors of Production Development |
Johan Döhl |
|
Robert Runesson |
CFO |
Marcus Edholm |
Senior Finance Manager |
Daniel Brandt |
Senior Communications Manager |
Jenny Huldschiner |
Head of Business Affairs |
Bernadet Bonomi |
Legal |
Jessica Van Dyke |
|
Johan Öberg |
IT Manager |
Calle Wahlfors |
IT Administrators |
Niklas Domander |
|
Alexander Hassoon |
|
Jannis Saripanidis |
HR |
Marianne Boström |
|
Peter Henriksson |
|
Carin Källkvist |
Recruiters |
Jessica Danielson |
|
Carl Tamleht |
Line Managers |
Björn Hedberg |
|
Jennifer Heras-Cordon |
|
Kjell Reuterswärd |
|
Jonas Skantz |
|
Göran Wall |
Executive Assistant |
Helene Markås |
Facilities Manager |
Ingela Persson |
Back Office |
Annika Göksu |
Receptionist |
Åsa Mosell |
EA GLOBAL IT
Senior Director |
Lily Weiss |
Senior Development Director |
Tom Rima |
Development Managers |
Joel Tablante |
|
Rahul Agarwal |
Senior Director, Online Architecture |
Steven Chui |
Senior IT Architect, Online Integration |
Joe Tay |
IT Architect, Infrastructure |
Ricardo Nakasato |
IT Program Manager |
Nancy Stimach |
Senior IT Business Consultant |
Vanessa Ward |
Senior Manager Service Operations |
Simon Newton |
Database Architects |
Avijit Bhowmick |
|
Nicklas Westerlund |
|
Brian Black |
System Engineers |
Brandon Williams |
|
Nathan Winter |
|
Steve Nichols |
|
Tony Carcia (Softtek) |
|
Carlos Ruiz (Softtek) |
Senior Unix Engineer |
Sean Carolan |
Senior Infrastructure Engineer, Cloud |
George Miranda |
Cloud Engineer |
Jerry Rose |
Senior Network Engineer |
Jean-Marc Guyonvarch |
|
Gary Cox |
Senior Engineer, Storage |
Brian Jones |
Monitoring Engineer |
Israel Ochoa |
|
Guillermo Navarro |
|
Rodrigo Hernandez |
Senior Manager, Managed Hosting |
Matt Lord |
Manager, Managed Hosting |
Kara DeShazer |
Manager, Systems Support |
Chad Hughes |
Platform Architect |
Yugesh Naicker |
Senior Software Engineers |
Tom Dewire |
|
George Arriola |
Software Engineers |
Chris Barnes |
|
Mike Deeks |
Director QA |
Brad Mitchell |
DICE QUALITY ASSURANCE
Quality Assurance Manager |
Joe Grant |
Project Managers |
Lars Holmberg |
|
Daniel Jonsson |
|
Craig McLeod |
Quality Assurance Leads |
Kuda Chirewa |
|
Dan Cooper |
|
Dan Pascu |
Quality Assurance — SP/Co-Op |
Niklas Ekstrand |
|
Simon Hansson |
|
Carl Horned |
|
Christian Johannesén |
|
Alexander Oltner |
|
Sebastian Schlyter |
|
Björn Sundström |
Quality Assurance — MP |
Per Hellqvist |
|
Adrian Irimiea |
|
Zeke Lugmair |
|
Antonio Trama |
|
Ludvig Vikström |
Quality Assurance — Web/UI |
Peter Forsman |
|
Stefan Linde |
|
Malin von Matern |
Quality Assurance — Audio |
Joel Dinegrim |
Quality Assurance — Persistance |
Nick Baker |
Quality Assurance — Localization |
Timmy Jonsson |