π·πΊ
Π‘ΠΎΠ΄Π΅ΡΠΆΠ°Π½ΠΈΠ΅:
- Layout[]
- Appearance[]
- ΠΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΎΠ½Π½ΠΎ-ΠΏΠΎΠΈΡΠΊΠΎΠ²ΡΠΉ ΡΠ·ΡΠΊ ΠΈ ΠΈΠ½ΡΠ΅ΡΡΠ΅ΠΉΡ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ
- Trivia[]
- Realms[]
- Π Π΅ΡΠ΅ΡΠ°Π»ΡΠ½Π°Ρ ΡΠΈΡΡΠ΅ΠΌΠ°
- Layers[]
- The Blessing of the Abyss[]
- Interactions[]
- Appearance[]
- Personality[]
- ΠΠ΅Π·Π΄Π½Π° ΡΠ½Π°ΡΡΠΆΠΈ
- ΠΠΎΠΉ Ρ ΠΠ±ΠΈΡΡΠΎΠΌ
- Defense[]
- ΠΡΡΠ³ΠΈΠ΅ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎΡΡΠΈ
Layout[]
1st Layer: Edge of the Abyss
Depth: 0β1,350 meters.
Strains of Ascent: Light dizziness and nausea.
Description: The 1st layer is the most shallow section of the Abyss, right below the town of Orth. The environment is consistent and sunny, full of hollows in the grassy rockfaces and petrified trees. The wildlife consists of fantastical and mostly harmless animals.
2nd Layer: Forest of Temptation
Depth: 1,350β2,600 meters.
Strains of Ascent: Intense nausea, headaches, and numbness of limbs.
Description: The Forest of Temptation is the first truly dangerous section of the Abyss. The fauna and environment suddenly change, turning into a tropical rainforest with huge vegetation. The creatures that inhabit this layer are much more dangerous. Deeper in, there is an area known as the «Inverted Forest,» where the trees grow upside-down and the wind blows hard. Here an Observation Camp has been built to serve as a resting point for Delvers.
3rd Layer: Great Fault
Depth: 2,600β7,000 meters.
Strains of Ascent: In addition to aforementioned effects, Vertigo combined with visual and auditory hallucinations.
Description: The 3rd layer consists of a 4-km vertical cliff, making it a highly challenging area to cross, save for the large cave network around the main shaft. Countless methods have been implemented by many in order to attempt a descent, to varying effects. Aerial predators are common, including Crimson Splitjaws.
4th Layer: The Goblets of Giants
Depth: 7,000β12,000 meters.
Strains of Ascent: Intense pain throughout the body and bleeding from every orifice.
Description: A strange, humid jungle of strong vines weaving to form giant concave discs that capture water from the air earn the 4th layer its name, the «Goblet of Giants.» At 9,000 meters marks the famous Garden of the Flowers of Resilience, an area filled with Eternal Fortunes, the trademark flower of the Abyss. A truly beautiful sight; though the danger from the beasts that dwell here is high.
5th Layer: Sea of Corpses
Depth: 12,000β13,000 meters.
Strains of Ascent: Complete sensory deprivation, confusion and self-harming behavior.
Description: The thinnest layer of the Abyss vertically, being only 1,000 meters deep, but the widest one horizontally, probably around 10 times wider than the town of Orth. It consists mostly of a large, monster-filled sea with some crystallized sections, held up by a thick layer of dense mud. This is the last layer of the Abyss where it is possible to bear the Curse and return alive and intact. An ancient ritual site, Ido Front, which became a lab by Bondrewd and his crew acts as a gateway into the 6th layer, the point of no return.
6th Layer: The Capital of the Unreturned
Depth: 13,000β15,500 meters.
Strains of Ascent: Loss of humanity or death, or under specific conditions, the Blessing.
Description: A White Whistle’s last dive. A human who tries to ascend from the 6th layer either succumbs to death, or is deformed beyond recognition, hence the name, «The Capital of the Unreturned.» In Orth, there is a rumor about a Golden City at the bottom of the Abyss, which originated from the 6th layer, where the ruins of a majestic city sleep undisturbed. It is not uncommon to come across creatures of an irrational danger level here. In a secluded area of the 6th Layer, an entire village inhabited by Narehate called Ilblu was formed.
7th Layer: The Final Maelstrom
Depth: 15,500β????? meters.
Strains of Ascent: Certain death.
Description: The final known layer of the Abyss. Not much is known about it, but there are many rumors about it transmitted from the Last Dives of generations of White Whistle Delvers, which are only passed down via word of mouth by none but themselves. These include the claim that from above something shaped like a ring, only a few White Whistle Delvers are said to have seen, is visible and that supposedly along the path to the bottom of the Abyss creatures which are apparently shrouded in mystery, called «Gatekeepers», exist. It was here that Lyza wrote she apparently first spotted a being similar to Reg.
The Deepest Point
Depth: +20,000 meters.
Strains of Ascent: ???
Description: No-one has reached the deepest point, or successfully sent information of it up to Orth, but it is theorized that it is beyond 20,000 meters deep.
Appearance[]
Faputa’s face, upper arms, and upper torso are dark in color. Her hair is long and feathery. Fluffy white fur covers her rabbit-like ears, forearms, legs, and lower body, starting at her hips. One of Faputa’s most noticeable traits is her four arms. On each of her hands are 3 large red claws, which act as fingers, with the forth and fifth folded away. Futhermore her folded away fingers have hidden delicate talons with sensing organs that function similar to the sense of smell. Red claw like protrusions are also on her hair, her knees, and the ends of her feet, similar to hooves.
Her eyes are yellow with large, rounded pupils. Behind her are 5 tails, which spread out in a fan. She has a pair of goggles slung over her shoulder which she received from Reg.
After having been fed the value of the bodies of Ilblu inhabitants, Faputa’s feathery hair, and tails, has grown longer with golden streaks and she gained a diamond-shaped symbol, with four diagonally aligned smaller diamonds in it and a star-like one in the middle of it, in her eyes.
ΠΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΎΠ½Π½ΠΎ-ΠΏΠΎΠΈΡΠΊΠΎΠ²ΡΠΉ ΡΠ·ΡΠΊ ΠΈ ΠΈΠ½ΡΠ΅ΡΡΠ΅ΠΉΡ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ
ΠΠ½ΡΠ΅ΡΡΠ΅ΠΉΡ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ
ΠΠ»Ρ Π²Π²ΠΎΠ΄Π° Π·Π°ΠΏΡΠΎΡΠΎΠ² Π½Π° ΠΏΠΎΠΈΡΠΊ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ Π² ΠΊΠ°ΡΠ°Π»ΠΎΠ³Π΅ Web-ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»ΡΠΌ
ΠΠΠΠ‘ ΠΏΡΠ΅Π΄ΠΎΡΡΠ°Π²Π»ΡΡΡΡΡ ΡΠ΅ΡΡΡΠ΅ ΡΠΊΡΠ°Π½Π½ΡΠ΅ ΡΠΎΡΠΌΡ:
- Π±Π°Π·ΠΎΠ²Π°Ρ
ΡΠΎΡΠΌΠ° - ΡΠ°ΡΡΠΈΡΠ΅Π½Π½Π°Ρ
ΡΠΎΡΠΌΠ° - ΡΠΎΡΠΌΠ°
ΠΏΠΎΠΈΡΠΊΠ° ΠΏΠΎ ΡΠ»ΠΎΠ²Π°ΡΡΠΌ -
ΡΠΎΡΠΌΠ°
ΠΏΠΎΠΈΡΠΊΠ° ΠΏΠΎ Π½ΠΎΠΌΠ΅ΡΠ°ΠΌ (Π£ΠΠ, ΠΠΠ, ΠΠ ΠΠ’Π, ISSN, ISBN, ΠΠ½Π²Π΅Π½ΡΠ°ΡΠ½ΡΠΉ Π½ΠΎΠΌΠ΅Ρ,
ΠΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΎΡ Π·Π°ΠΏΠΈΡΠΈ).
ΠΡΠΈ ΡΠΎΡΠΌΡ ΡΠΎΠ΄Π΅ΡΠΆΠ°Ρ ΠΏΠΎΠ»Π΅ Π²Π²ΠΎΠ΄Π° ΠΏΠΎΠΈΡΠΊΠΎΠ²ΠΎΠ³ΠΎ Π²ΡΡΠ°ΠΆΠ΅Π½ΠΈΡ, Π° ΡΠ°ΠΊΠΆΠ΅ ΡΡΠ΄ ΠΊΠ½ΠΎΠΏΠΎΠΊ
ΡΠ΅ΠΆΠΈΠΌΠ° ΠΈ ΡΠ°Π΄ΠΈΠΎ-ΠΊΠ½ΠΎΠΏΠΎΠΊ. ΠΠΎΠΈΡΠΊΠΎΠ²ΠΎΠ΅ Π²ΡΡΠ°ΠΆΠ΅Π½ΠΈΠ΅ ΠΎΠΏΡΠ΅Π΄Π΅Π»ΡΠ΅Ρ ΠΊΡΠΈΡΠ΅ΡΠΈΠΈ ΠΏΠΎΠΈΡΠΊΠ° ΠΈ
ΡΠΎΡΡΠΎΠΈΡ ΠΈΠ· ΠΏΠΎΠΈΡΠΊΠΎΠ²ΡΡ
ΡΠ΅ΡΠΌΠΈΠ½ΠΎΠ²(ΡΠ»ΠΎΠ² ΠΈ ΡΡΠ°Π·) , Π»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΈΡ
ΠΎΠΏΠ΅ΡΠ°ΡΠΎΡΠΎΠ² ΠΈ ΡΠΏΠ΅ΡΠΈΠ°Π»ΡΠ½ΡΡ
ΡΠΈΠΌΠ²ΠΎΠ»ΠΎΠ² ΠΌΠ°ΡΠΊΠΈΡΠΎΠ²Π°Π½ΠΈΡ ΠΈ Π³ΡΡΠΏΠΏΠΈΡΠΎΠ²ΠΊΠΈ. ΠΡΠ»ΠΈ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ ΡΠ»ΠΎΠ² Π² ΠΏΠΎΠΈΡΠΊΠΎΠ²ΠΎΠΌ Π²ΡΡΠ°ΠΆΠ΅Π½ΠΈΠΈ
ΡΠ°Π·Π΄Π΅Π»ΡΡΡΡΡ ΡΠΎΠ»ΡΠΊΠΎ ΠΏΡΠΎΠ±Π΅Π»Π°ΠΌΠΈ (Π° Π½Π΅ Π»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΈΠΌΠΈ ΠΎΠΏΠ΅ΡΠ°ΡΠΎΡΠ°ΠΌΠΈ), ΡΠΎ ΡΠ°ΠΊΠ°Ρ ΡΡΡΠΎΠΊΠ°
ΡΠ»ΠΎΠ² ΡΠ°ΡΡΠΌΠ°ΡΡΠΈΠ²Π°Π΅ΡΡΡ ΠΊΠ°ΠΊ ΡΡΠ°Π·Π° ΠΈ Π²ΡΡ ΡΡΡΠΎΠΊΠ° Π΄ΠΎΠ»ΠΆΠ½Π° Π±ΡΡΡ Π½Π°ΠΉΠ΄Π΅Π½Π° ΠΏΡΠΈ Π²ΡΠΏΠΎΠ»Π½Π΅Π½ΠΈΠΈ
Π·Π°ΠΏΡΠΎΡΠ°. Π‘ΠΈΠΌΠ²ΠΎΠ»Ρ ΠΌΠ°ΡΠΊΠΈΡΠΎΠ²Π°Π½ΠΈΡ (% Π·Π½Π°ΠΊ ΠΏΡΠΎΡΠ΅Π½ΡΠ°, _ Π·Π½Π°ΠΊ ΠΏΠΎΠ΄ΡΠ΅ΡΠΊΠΈΠ²Π°Π½ΠΈΡ) ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡΡΡΡ
Π² ΠΏΠΎΠΈΡΠΊΠΎΠ²ΠΎΠΌ Π²ΡΡΠ°ΠΆΠ΅Π½ΠΈΠΈ Π΄Π»Ρ ΠΎΡΠ³Π°Π½ΠΈΠ·Π°ΡΠΈΠΈ ΠΏΠΎΠΈΡΠΊΠ° ΠΏΠΎ ΠΎΠ±ΡΠ°Π·ΡΡ. ΠΠ½Π°ΠΊ ΠΏΡΠΎΡΠ΅Π½ΡΠ°
ΡΠΏΠ΅ΡΠΈΡΠΈΡΠΈΡΡΠ΅Ρ, ΡΡΠΎ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ»ΡΠ½ΡΡ
ΡΠΈΠΌΠ²ΠΎΠ»ΠΎΠ² ΠΌΠΎΠ³ΡΡ ΠΏΠΎΡΠ²ΠΈΡΡΡΡ Π² ΠΏΠΎΠ·ΠΈΡΠΈΠΈ,
ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»Π΅Π½Π½ΠΎΠΉ ΡΡΠΈΠΌ ΡΠΈΠΌΠ²ΠΎΠ»ΠΎΠΌ. ΠΠ½Π°ΠΊ ΠΏΠΎΠ΄ΡΠ΅ΡΠΊΠΈΠ²Π°Π½ΠΈΡ ΡΠΏΠ΅ΡΠΈΡΠΈΡΠΈΡΡΠ΅Ρ ΠΎΠ΄ΠΈΠ½ΠΎΡΠ½ΡΡ
ΠΏΠΎΠ·ΠΈΡΠΈΡ, Π² ΠΊΠΎΡΠΎΡΠΎΠΉ ΠΌΠΎΠΆΠ΅Ρ ΠΏΠΎΡΠ²ΠΈΡΡΡΡ Π»ΡΠ±ΠΎΠΉ ΡΠΈΠΌΠ²ΠΎΠ».
ΠΠΎΠΈΡΠΊΠΎΠ²ΡΠ΅ ΠΏΠΎΠ»Ρ ΠΈ ΡΠ΅ΠΆΠΈΠΌΡ ΠΏΠΎΠΈΡΠΊΠ°
ΠΠ»Ρ Π±Π°Π·ΠΎΠ²ΠΎΠΉ ΠΈ ΡΠ°ΡΡΠΈΡΠ΅Π½Π½ΠΎΠΉ ΡΠΎΡΠΌ ΠΏΠΎΠΈΡΠΊΠ° ΠΊΠ½ΠΎΠΏΠΊΠ° ΠΠ°Π³Π»Π°Π²ΠΈΠ΅
ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ ΠΎΠ³ΡΠ°Π½ΠΈΡΠΈΠ²Π°ΡΡ ΠΏΠΎΠΈΡΠΊ ΠΏΠΎ Π·Π°Π³Π»Π°Π²ΠΈΡΠΌ Π±ΠΈΠ±Π»ΠΈΠΎΠ³ΡΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΡ
Π΅Π΄ΠΈΠ½ΠΈΡ, ΠΊΠ½ΠΎΠΏΠΊΠ°
ΠΠ²ΡΠΎΡ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ Π² ΠΏΠΎΠ»Π΅ Π²Π²ΠΎΠ΄Π° Π·Π°ΠΏΡΠΎΡΠ° Π²Π²Π΅ΡΡΠΈ ΠΈΠΌΡ ΠΏΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ½ΠΎΠ³ΠΎ
ΠΈΠ»ΠΈ ΠΊΠΎΠ»Π»Π΅ΠΊΡΠΈΠ²Π½ΠΎΠ³ΠΎ Π°Π²ΡΠΎΡΠ°. ΠΠ½ΠΎΠΏΠΊΠ° Π’Π΅ΠΌΠ° Π²ΠΊΠ»ΡΡΠ°Π΅Ρ ΡΠ΅ΠΆΠΈΠΌ ΡΠ΅ΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΎΠ³ΠΎ
ΠΏΠΎΠΈΡΠΊΠ°, ΠΊΠΎΡΠΎΡΡΠΉ Π²Π΅Π΄Π΅ΡΡΡ ΠΏΠΎ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ½ΡΠΌ ΡΡΠ±ΡΠΈΠΊΠ°ΠΌ/ΠΏΠΎΠ΄ΡΡΠ±ΡΠΈΠΊΠ°ΠΌ ΠΈ ΠΊΠ»ΡΡΠ΅Π²ΡΠΌ ΡΠ»ΠΎΠ²Π°ΠΌ.
ΠΠ° ΡΠΊΡΠ°Π½Π΅ ΡΠ°ΡΡΠΈΡΠ΅Π½Π½ΠΎΠΉ ΡΠΎΡΠΌΡ ΠΏΠΎΠΈΡΠΊΠ°, ΠΎΡΠ±ΠΎΡ Π·Π°ΠΏΠΈΡΠ΅ΠΉ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΠΎ ΠΌΠΎΠΆΠ΅Ρ
Π±ΡΡΡ ΠΎΠ³ΡΠ°Π½ΠΈΡΠ΅Π½: Π΄Π°ΡΠΎΠΉ ΠΈΠ»ΠΈ Π΄ΠΈΠ°ΠΏΠ°Π·ΠΎΠ½ΠΎΠΌ Π΄Π°Ρ; ΠΈΠΌΠ΅Π½Π΅ΠΌ ΠΈΠ·Π΄Π°ΡΠ΅Π»Ρ ΠΈ/ΠΈΠ»ΠΈ ΠΌΠ΅ΡΡΠΎΠΌ
ΠΈΠ·Π΄Π°Π½ΠΈΡ; ΡΠ·ΡΠΊΠΎΠΌ ΠΏΡΠ±Π»ΠΈΠΊΠ°ΡΠΈΠΈ; ΠΎΠ΄Π½ΠΈΠΌ ΠΈΠ»ΠΈ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΈΠΌΠΈ ΠΊΠΎΠ΄Π°ΠΌΠΈ Π²ΠΈΠ΄Π° Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ°.
ΠΠΎΠΈΡΠΊ ΠΏΠΎ ΠΈΠ·Π΄Π°ΡΠ΅Π»ΡΡΡΠ²Ρ ΠΌΠΎΠΆΠ΅Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡΡΡ ΠΊΠ°ΠΊ Π°Π²ΡΠΎΠ½ΠΎΠΌΠ½ΠΎ, ΡΠ°ΠΊ ΠΈ Π΄Π»Ρ ΡΡΠΆΠ΅Π½ΠΈΡ
ΠΏΠΎΠΈΡΠΊΠ° Π² Π΄ΠΎΠΏΠΎΠ»Π½Π΅Π½ΠΈΠ΅ ΠΊ ΠΈΠΌΠ΅Π½ΠΈ Π°Π²ΡΠΎΡΠ° ΠΈΠ»ΠΈ ΡΠ΅ΡΠΌΠΈΠ½Π°ΠΌ ΠΈΠ· Π·Π°Π³Π»Π°Π²ΠΈΡ ΠΈΠ»ΠΈ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ½ΠΎΠΉ
ΡΡΠ±ΡΠΈΠΊΠΈ.
Π€ΠΎΡΠΌΠ° ΠΏΠΎΠΈΡΠΊΠ° ΠΏΠΎ ΡΠ»ΠΎΠ²Π°ΡΡΠΌ ΠΎΠ±Π΅ΡΠΏΠ΅ΡΠΈΠ²Π°Π΅Ρ Π΄ΠΎΡΡΡΠΏ ΠΊ Π±ΠΈΠ±Π»ΠΈΠΎΠ³ΡΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΠΌ Π·Π°ΠΏΠΈΡΡΠΌ
ΡΠ΅ΡΠ΅Π· ΡΠ»ΠΎΠ²Π°ΡΠΈ Π°Π²ΡΠΎΡΠΎΠ² ΠΈ ΠΊΠ»ΡΡΠ΅Π²ΡΡ
ΡΠ»ΠΎΠ².
ΠΠ° ΡΠΊΡΠ°Π½Π΅ ΡΠΎΡΠΌΡ ΠΏΠΎΠΈΡΠΊΠ° ΠΏΠΎ Π½ΠΎΠΌΠ΅ΡΠ°ΠΌ, Π²ΠΊΠ»ΡΡΠ΅Π½ΠΈΠ΅ ΡΠ°Π΄ΠΈΠΎ-ΠΊΠ½ΠΎΠΏΠΊΠΈ ISBN
ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ ΠΈΡΠΊΠ°ΡΡ ΠΏΠΎ ISBN (ΠΠ΅ΠΆΠ΄ΡΠ½Π°ΡΠΎΠ΄Π½ΠΎΠΌΡ ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΠΎΠΌΡ ΠΊΠ½ΠΈΠΆΠ½ΠΎΠΌΡ
Π½ΠΎΠΌΠ΅ΡΡ), Π Π°Π΄ΠΈΠΎ-ΠΊΠ½ΠΎΠΏΠΊΠ° ISSN — ΠΏΠΎ ISSN (ΠΠ΅ΠΆΠ΄ΡΠ½Π°ΡΠΎΠ΄Π½ΠΎΠΌΡ ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΠΎΠΌΡ
Π½ΠΎΠΌΠ΅ΡΡ ΡΠ΅ΡΠΈΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΠΈΠ·Π΄Π°Π½ΠΈΡ). Π Π°Π΄ΠΈΠΎ-ΠΊΠ½ΠΎΠΏΠΊΠ° ΠΠ΄Π΅Π½Ρ. Π·Π°ΠΏΠΈΡΠΈ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ
ΠΈΡΠΊΠ°ΡΡ ΠΏΠΎ ΡΠ½ΠΈΠΊΠ°Π»ΡΠ½ΠΎΠΌΡ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΎΡΡ, ΠΊΠΎΡΠΎΡΡΠΉ Π½Π°Π·Π½Π°ΡΠ°Π΅ΡΡΡ Π·Π°ΠΏΠΈΡΠΈ Π°Π³Π΅Π½ΡΡΡΠ²ΠΎΠΌ,
ΡΠΎΡΡΠ°Π²ΠΈΠ²ΡΠΈΠΌ Π·Π°ΠΏΠΈΡΡ. Π Π°Π΄ΠΈΠΎ-ΠΊΠ½ΠΎΠΏΠΊΠΈ Π£ΠΠ, ΠΠΠ ΠΈ
ΠΠ ΠΠ’Π Π·Π°Π΄Π°ΡΡ ΠΏΠΎΠΈΡΠΊ ΠΏΠΎ ΡΠΎΠΎΡΠ²Π΅ΡΡΡΠ²ΡΡΡΠΈΠΌ ΠΊΠ»Π°ΡΡΠΈΡΠΈΠΊΠ°ΡΠΈΠΎΠ½Π½ΡΠΌ ΠΈΠ½Π΄Π΅ΠΊΡΠ°ΠΌ.
Π Π°Π΄ΠΈΠΎ-ΠΊΠ½ΠΎΠΏΠΊΠ° ΠΠ½Π²Π΅Π½Ρ. Π½ΠΎΠΌΠ΅Ρ Π·Π°Π΄Π°ΡΡ ΠΏΠΎΠΈΡΠΊ ΠΏΠΎ ΠΈΠ½Π²Π΅Π½ΡΠ°ΡΠ½ΠΎΠΌΡ Π½ΠΎΠΌΠ΅ΡΡ
Ρ
ΡΠ°Π½Π΅Π½ΠΈΡ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ° Π² Π±ΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠ΅.
ΠΡΠΎΡΠΌΠΎΡΡ ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΠΎΠ² ΠΏΠΎΠΈΡΠΊΠ°
ΠΡΠΎΡΠΌΠΎΡΡ ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΠΎΠ² ΠΏΠΎΠΈΡΠΊΠ° ΠΎΡΡΡΠ΅ΡΡΠ²Π»ΡΠ΅ΡΡΡ ΡΠ½Π°ΡΠ°Π»Π° Π² ΠΊΡΠ°ΡΠΊΠΎΠΉ ΡΠΏΠΈΡΠΊΠΎΠ²ΠΎΠΉ
ΡΠΎΡΠΌΠ΅ (Π³ΠΎΠ΄, Π·Π°Π³Π»Π°Π²ΠΈΠ΅) ΠΏΠΎ 10 Π΅Π΄ΠΈΠ½ΠΈΡ Π½Π° ΡΡΡΠ°Π½ΠΈΡΡ, Π° Π·Π°ΡΠ΅ΠΌ Π²ΠΎΠ·ΠΌΠΎΠΆΠ΅Π½ ΠΏΡΠΎΡΠΌΠΎΡΡ
Π²ΡΠ΅Ρ
ΠΈΠ»ΠΈ ΠΎΡΠΌΠ΅ΡΠ΅Π½Π½ΡΡ
Π·Π°ΠΏΠΈΡΠ΅ΠΉ Π² ΠΏΠΎΠ»Π½ΠΎΠΉ ΡΠΎΡΠΌΠ΅: Π² ISBD ΠΈΠ»ΠΈ Π² MARC-ΡΠΎΡΠΌΠ°ΡΠ΅.
Π€ΠΎΡΠΌΠ° ISBD ΡΠΎΠ΄Π΅ΡΠΆΠΈΡ ΠΎΡΠ½ΠΎΠ²Π½ΡΠ΅ Π±ΠΈΠ±Π»ΠΈΠΎΠ³ΡΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΠΏΠΎΠ»Ρ Π·Π°ΠΏΠΈΡΠΈ, ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ½ΡΠ΅
ΡΡΠ±ΡΠΈΠΊΠΈ ΠΈ ΠΊΠ»Π°ΡΡΠΈΡΠΈΠΊΠ°ΡΠΈΠΎΠ½Π½ΡΠ΅ ΠΊΠΎΠ΄Ρ, Π° ΡΠ°ΠΊΠΆΠ΅ ΠΊΠΎΠ½ΡΠ΅ΠΊΡΡΠ½ΡΠ΅ Π³ΠΈΠΏΠ΅ΡΡΠ΅ΠΊΡΡΠΎΠ²ΡΠ΅ ΡΡΡΠ»ΠΊΠΈ
Π½Π° Π΄ΡΡΠ³ΠΈΠ΅ ΡΠ²ΡΠ·Π°Π½Π½ΡΠ΅ Π·Π°ΠΏΠΈΡΠΈ Π² ΡΠΎΠΌ ΡΠΈΡΠ»Π΅ ΠΏΠΎ ΡΠ΅ΠΌΠ΅, Π°Π²ΡΠΎΡΠ°ΠΌ ΠΈ ΠΊΠ»Π°ΡΡΠΈΡΠΈΠΊΠ°ΡΠΈΠΎΠ½Π½ΡΠΌ
ΠΈΠ½Π΄Π΅ΠΊΡΠ°ΠΌ. Π€ΠΎΡΠΌΠ° ΠΏΡΠΎΡΠΌΠΎΡΡΠ° Π² MARC-ΡΠΎΡΠΌΠ°ΡΠ΅ Π΄Π°Π΅Ρ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΡΠ²ΠΈΠ΄Π΅ΡΡ Π²ΡΠ΅ ΠΏΠΎΠ»Ρ
ΠΈ ΠΏΠΎΠ΄ΠΏΠΎΠ»Ρ Π·Π°ΠΏΠΈΡΠΈ Ρ ΠΌΠ΅ΡΠΊΠ°ΠΌΠΈ BELMARC ΡΠΎΡΠΌΠ°ΡΠ° Π° ΡΠ°ΠΊΠΆΠ΅ ΡΠΊΠΎΠΏΠΈΡΠΎΠ²Π°ΡΡ MARC-Π·Π°ΠΏΠΈΡΡ.
ΠΠ°ΡΠ° ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΡ ΡΡΡΠ°Π½ΠΈΡΡ: 16 ΠΌΠ°ΡΡΠ° 2001 Π³.
Trivia[]
- Reg noted that she «smells of the sun», which is just how Riko described Wazukyan. The significance of this is yet unknown, but is likely related to the fact that both their bodies originate from Ilblu.
- Faputa’s name is a combination of the abyssial words «Fau», meaning «Precious Daughter», and «Aputa», meaning «Immortal Being»; given to her by Gaburoon.
- According to Gaburoon, «Sosu» is a term added after sentences to make one sound more graceful.
- Faputa’s hidden talons are too delicate to be used as weapons but can grasp thread and even sew with them plus extend them individually.
- Faputa has highly fragrant glands around the anus.
- To mark something as her territory, Faputa rubs one of her tails on it.
- Faputa’s arms closer to her back are stronger because blood flows more prominently to these limbs. These also have one more joint than her other limbs.
Realms[]
An alkilith weakens the fabric of reality, opening a window into the Abyss.
Relatively few greater powers carved out a realm in the Abyss because dealing with the ubiquitous hordes of demons and ambitious demon lords would require too much of their attention. Those deities for whom the chaotic evil nature of the Abyss was attractive at some point in time, along with the demon «royalty» whose names were not spoken openly in civil society, were:
- Ahazu the Seizer.[citationΒ needed]
- Baphomet created an Endless Maze that changed form as it passed between layers. It was populated by a variety of minotaurs said to have breath weapons or magical abilities.
- Beshaba, the Goddess of Mischief and Maid of Misfortune once made her home in the Abyss.
- Dagon controlled a watery layer filled with hezrou and aquatic dretch.
- Demogorgon controlled several layers, each filled with dinosaurs, wild apes, and flying monsters as well as the usual demonkind.
- Diinkarazan, crazed twin brother of derro deity Diirinka, was held by a curse in the Prison of the Mad God, the .
- Eltab lurked on this plane in the «Hidden Layer».[citationΒ needed]
- Fraz-Urb’luu had a realm that reportedly rivaled the beauty of the Twin Paradises or Arvandor but it was an illusion covering decay and rotting flesh.
- Garyx the All-Destroyer, dragon god of fire, made his lair somewhere in the Abyss.
- Gorellik, the abandoned god of the gnolls, spent much of his time wandering the Abyss.
- Grankhul, the hunter god of the bugbears, had the 241st layer, Palpitatia, as divine realm.
- Graz’zt had a great palace that covered an entire layer where he would marshal his armies to fight Orcus and Demogorgon.
- The Great Mother, tyrannical chief deity of the beholders, held her Realm of a Million Eyes on the .
- Grolantor, god of the hill giants, stayed in the Abyss when not in his realm in Tarterus.
- Juiblex lived in a layer full of fungus and rot, where slimes and molds fed off the decaying matter of the plane, and each other.
- Kali, the feared Black Earth Mother of the Vedic pantheon, held sway over both the , and the Caverns of the Skull, the .
- Kostchtchie controlled only part of a layer, but his ice palace was filled with creatures of cold.
- Laogzed, god of troglodytes, had a realm called the Rotting Plain here.
- Lolth spun her webs on the 65th layer in the midst of a maelstrom that was the portal to her abode on the 66th layer before she became a greater god and removed her Demonweb Pits from the Abyss to join the fiendish planes. After the Spellplague her realm survived to float in the Astral Sea.
- Merrshaulk, the ancient yuan-ti deity, resided on the 74th layer called Smaragd.
- Moander, the Rotting God, had a realm called Offalmound on the 223rd layer, also known as Rarandreth, before his demise.
- Obox-ob once had a realm here.[citationΒ needed]
- Orcus had an enormous palace made of bones, rising out of a field of bone dust. He employed many undead as his guards and servants.
- The Pack, a group of powerful entities worshiped by the leucrotta, roamed the Abyss in search of prey (usually tanar’ri).
- Pale Night, the Mother of Demons, lived in a bone castle in the maze of Baphomet[citationΒ needed] and controlled her own layer called Androlynne.[citationΒ needed]
- Pazuzu had no real home but controlled the skies above every layer of the Abyss. He, like Charon on the Styx, controlled a primary mode of travel in the Abyss and was respected if not feared.
- The Queen of Chaos ruled the fourteenth layer called the Steaming Fen.[citationΒ needed]
- Ramenos, the deity of the bullywugs, slumbered on the 74th layer most of the time, sharing Merrshaulk’s realm of Smaragd.
- Skiggaret, the bugbear god of fear, shared the realm of Palpitatia with his fellow power Grankhul.
- Sseth, the god of the yuan-ti, called his realm on the 74th layer the Viper Pit.
- Tharizdun, the god of destruction who created the Abyss, was imprisoned in a remote layer of the Abyss during the Dawn War.
- Umberlee, the Bitch Queen once hailed from the Abyss.
- Urdlen, the evil gnome deity carved his realm out of a layer of solid rock, crisscrossing it with tunnels filled with hate for beautiful things.
- Vaprak, deity of trolls and father of ogres, had a realm here on a layer called Shatterstone.
- Yeenoghu had a mansion the size of a city that rolled across barren salt flats, pulled by slaves driven by gnolls.
- Zuggtmoy had several realms scattered throughout the layers, all echos of normal environments but bathed in a purplish light and being overtaken by fungus and fungoid creatures.
Π Π΅ΡΠ΅ΡΠ°Π»ΡΠ½Π°Ρ ΡΠΈΡΡΠ΅ΠΌΠ°
The Abyss ΡΠΎΠ·Π΄Π°Π»Π° ΡΠ½ΠΈΠΊΠ°Π»ΡΠ½ΡΡ ΡΠ΅ΡΠ΅ΡΠ°Π»ΡΠ½ΡΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΡ, ΠΊΠΎΡΠΎΡΠ°Ρ ΡΠ΅Π°Π»ΠΈΠ·ΠΎΠ²Π°Π½Π° Π½Π° ΡΡΠΎΠ²Π½Π΅ ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ, Π° Π½Π΅ ΡΠΎΠ»ΡΠΊΠΎ Π²Π½ΡΡΡΠΈ ΠΈΠ³Ρ. ΠΠ½Π° ΠΎΡΠΊΡΡΠ²Π°Π΅Ρ ΠΌΠ½ΠΎΠ³ΠΎ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΠ΅ΠΉ ΠΊΠ°ΠΊ Π΄Π»Ρ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ², ΡΠ°ΠΊ ΠΈ Π΄Π»Ρ ΠΈΠ³ΡΠΎΠΊΠΎΠ².
Π Π°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊ ΠΏΡΠ±Π»ΠΈΠΊΡΠ΅Ρ ΠΈΠ³ΡΡ Π½Π° ΠΏΠ»Π°ΡΡΠΎΡΠΌΠ΅ ΠΈ Π΄Π΅Π»ΠΈΡΡΡ ΡΠ½ΠΈΠΊΠ°Π»ΡΠ½ΠΎΠΉ ΡΠ΅ΡΠ΅ΡΠ°Π»ΡΠ½ΠΎΠΉ ΡΡΡΠ»ΠΊΠΎΠΉ ΡΠΎ ΡΠ²ΠΎΠΈΠΌΠΈ ΠΈΠ³ΡΠΎΠΊΠ°ΠΌΠΈ, Π΄Π΅Π»Π°Ρ ΠΈΡ ΡΠ΅ΡΠ΅ΡΠ°Π»Π°ΠΌΠΈ ΠΏΠ΅ΡΠ²ΠΎΠ³ΠΎ ΡΡΠΎΠ²Π½Ρ. ΠΠ³ΡΠΎΠΊΠΈ Π΄Π΅Π»ΡΡΡΡ ΡΠ²ΠΎΠΈΠΌΠΈ ΡΠ΅ΡΠ΅ΡΠ°Π»ΡΠ½ΡΠΌ ΡΡΡΠ»ΠΊΠ°ΠΌΠΈ, ΡΠ°ΠΊΠΆΠ΅ ΠΏΡΠΈΠ³Π»Π°ΡΠ°Ρ ΡΠ²ΠΎΠΈΡ Π΄ΡΡΠ·Π΅ΠΉ ΠΏΡΠΈΡΠΎΠ΅Π΄ΠΈΠ½ΠΈΡΡΡΡ. ΠΡΠΈΠ³Π»Π°ΡΠ΅Π½Π½ΡΠ΅ ΠΈΠ³ΡΠΎΠΊΠΈ ΡΡΠ°Π½ΠΎΠ²ΡΡΡΡ ΡΠ΅ΡΠ΅ΡΠ°Π»Π°ΠΌΠΈ 1β2β3β4β5 ΡΡΠΎΠ²Π½Π΅ΠΉ Π΄Π»Ρ ΠΈΠ³ΡΡ ΠΈ ΠΏΡΠΈΠ½ΠΎΡΡΡ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠΉ Π΄ΠΎΡ ΠΎΠ΄ ΠΎΡ ΡΠ²ΠΎΠΈΡ ΡΡΠ°Π½Π·Π°ΠΊΡΠΈΠΉ ΠΈ Π²Π½ΡΡΡΠΈΠΈΠ³ΡΠΎΠ²ΡΡ ΠΏΠΎΠΊΡΠΏΠΎΠΊ. Π Π°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΈ ΠΌΠΎΠ³ΡΡ Π±ΡΡΡ ΡΠ²Π΅ΡΠ΅Π½Ρ ΡΡΠΎ Π²ΡΠ΅ ΠΈΠ³ΡΠΎΠΊΠΈ, ΠΊΠΎΡΠΎΡΡΡ ΠΎΠ½ΠΈ ΠΏΡΠΈΠ²Π΅Π΄ΡΡ, Π±ΡΠ΄ΡΡ ΠΏΡΠΎΠ΄ΠΎΠ»ΠΆΠ°ΡΡ ΠΏΡΠΈΠ½ΠΎΡΠΈΡΡ ΡΠ΅ΡΠ΅ΡΠ°Π»ΡΠ½ΡΠΉ Π΄ΠΎΡ ΠΎΠ΄, Π΄Π°ΠΆΠ΅ Π΅ΡΠ»ΠΈ ΠΎΠ½ΠΈ ΠΈΠ³ΡΠ°ΡΡ Π² Π΄ΡΡΠ³ΠΈΠ΅ ΠΈΠ³ΡΡ. ΠΠ°ΠΆΠ΅ Π΅ΡΠ»ΠΈ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊ Π·Π°ΠΊΡΠΎΠ΅Ρ ΡΠ²ΠΎΠΉ ΠΏΡΠΎΠ΅ΠΊΡ, ΠΎΠ½ Π²ΡΠ΅ ΡΠ°Π²Π½ΠΎ ΡΠΎΡ ΡΠ°Π½ΠΈΡ ΡΡΡΠ΅ΡΡΠ²ΡΡΡΡΡ ΡΠ΅ΡΠ΅ΡΠ°Π»ΡΠ½ΡΡ ΡΠ΅ΡΡ. Π’Π°ΠΊΠΈΠΌ ΠΎΠ±ΡΠ°Π·ΠΎΠΌ, ΡΠ΅ΡΠ΅ΡΠ°Π»ΡΠ½Π°Ρ ΡΠ΅ΡΡ ΡΡΠ°Π½ΠΎΠ²ΠΈΡΡΡ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΎΠΌ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΠΎΠ³ΠΎ Π΄ΠΎΡ ΠΎΠ΄Π° Π΄Π»Ρ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ².
β Konstantin Boyko-Romanovsky.
β Π΄ΠΎΡ ΠΎΠ΄ΠΎΠ² ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ The Abyss Π±ΡΠ΄Π΅Ρ Π½Π°ΠΏΡΠ°Π²Π»Π΅Π½Π° Π½Π° ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠ°Π½ΠΈΠ΅ ΡΠ΅ΡΠ΅ΡΠ°Π»ΡΠ½ΠΎΠΉ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΡ. ΠΡΠ΄Π°Π²Π°Ρ ΡΠ°ΡΡΡ Π΄ΠΎΡ ΠΎΠ΄Π° Π½Π° ΡΠ΅ΡΠ΅ΡΠ°Π»ΡΠ½ΡΡ ΡΠ΅ΡΡ, The Abyss ΡΠΎΡΠΌΠΈΡΡΠ΅Ρ Π±ΠΎΠ»Π΅Π΅ ΡΠ΅ΡΡΠ½ΡΡ ΠΈ ΠΆΠΈΠ·Π½Π΅ΡΠΏΠΎΡΠΎΠ±Π½ΡΡ ΠΌΠΎΠ΄Π΅Π»Ρ, ΡΠ΅ΠΌ ΡΠ΅, ΡΡΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡΡΡΡ Π΄ΡΡΠ³ΠΈΠΌΠΈ ΠΈΠ³ΡΠΎΠ²ΡΠΌΠΈ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠ°ΠΌΠΈ Π½Π° ΡΡΠ½ΠΊΠ΅.
Layers[]
An artist’s rendering of the Abyss
- Main article: Layers of the Abyss
The number of layers in the Abyss was unknown and perhaps unknowable, but this article attempts to list them regardless of which cosmology model was in favor at the time of discovery. Each layer had its own characteristics, which were as varied as the demons themselves. All types of terrain, atmosphere, weather, gravity, and material composition were represented in the myriad layers. Some examples were:
- βzero gravity, no matter except air
- Ashβblowing dunes of ashes
- BattlegroundβBlood War or other
- Cityβwarrens and slums to citadels and palaces, teeming with demons
- βsolid rock tunneled by the inhabitants
- βeverburning flames with salamanders, etc.
- Delusionβappears to be Normal but the flowers are poisonous or the trees attack
- Desertβendless tracts of black, white, or red sand with no water
- Glacierβinfinite black, white, or orange ice with few rocky peaks breaking the surface
- Hellscapeβa burning mix of magma, rock, and belching brimstone
- Maelstromβswirling, bubbling chaos like Limbo
- Mountainousβrocky crags, precipitous cliffs, soaring peaks
- βmajor or minor
- Normalβsimilar to a Prime plane with various flora and fauna
- Oceanβa trackless ocean, with a surface
- Saltβcrystalline badlands or desert
- Seaβof acid, blood, garbage, insects, oil, or worms, etc.
- Swampβnoisome bog inhabited by predators
- Undeadβspecters, spooks, and ghosts
- Volcanicβlava flows, earthquakes, volcanoes, and smoke
- βnightmarish creatures in the murk
The Blessing of the Abyss[]
Spoiler warning: The following section contains spoilers. Read with caution.
An exceedingly rare and top secret phenomenon occasionally takes place within the Abyss under very specific circumstances. It was first discovered by the White Whistle Delver Bondrewd when he was experimenting with the Curse of the 6th layer. Much like with the Curse of the Abyss, the event occurs during the ascent, but two people are needed to trigger the phenomenon. If one person bears the entire burden of the Curse for both people (through the use of an Artifact or another similar instrument), the other is spared the effects of the curse.
Bondrewd modified several Artifacts to create an elevator to observe the Blessing phenomenon. This two-chambered elevator carries two people but forces the entire weight of the Curse onto a single person. If the person receiving the Curse doesn’t die midway through, the other is spared the Curse’s effects. Bondrewd discovered deep love between the two people results in the event he called a «Blessing» for the one who does not receive the burden of the Curse. While the Blessing was experimentally demonstrated, Bondrewd cannot explain the reasons behind it.
The appearance of the blessed changes. They grow fur all over their body and some of their traits, like the eyes or fingers, become mutated. The Blessing is not merely in looks: The one gifted gains the ability to observe the force field of the Abyss, something that only the predators of the deep are able to see, and is an incredibly useful ability for delving in the pit. It also appears to increase their physical fortitude to some extent.
Interactions[]
- Baby-Bender / Box of Friends: Does not affect locusts.
- Ipecac: Locusts will only gain +2 damage.
- Sacrificial Altar: Locusts can be sacrificed for items.
- Tainted Jacob / Tainted Lazarus: Locusts will disappear when changing between the 2 forms, and will not return when switching back.
- Void: If Void consumes Abyss, the latter will take priority and using Void to consume another item pedestal will generate a locust. Even consuming active items will generate a locust, and Void will not copy that active item’s effect. This essentially causes Void to act identically to Abyss, albeit requiring 2 more charges per use.
Appearance[]
Ozen is a very tall and rather slim woman who stands over 2 meters in height. She has a strangely shaped monochrome hairstyle thatΒ conceals the scalp deformations caused by the intensiveΒ exposure to the Curse of the Abyss.
Her eyes are pitch black and lusterless, giving her a rather unsettling and disturbing gaze. When fully equipped for delving, she wears bulky armor and a disc-shaped hat that covers her eyes.
Her White Whistle is adorned with a pair of horns, giving it a bovine appearance. Despite being more than half a century old, she appears quite youthful, with only her white hair showing her age.
Personality[]
A coldness dominates her personality, and she can often be cruel, cynical and apathetic. Even after discovering Reg’s high durability during their fight, she continued to hit him anyways, citing that ‘after a while just got too into it’. She despises lying to children, and rarely lies to them β even if it means telling them brutal truths. Ozen has absolute control over her facial expressions, making her actual feelings (or lack thereof) normallyΒ ambiguous.
However, she is not completely devoid of warmth and it is shown that secretly she dearly cares for Lyza. When Riko and Reg left the Seeker Camp to journey into the depths of the Abyss, Ozen revealed that she would have liked it if she didn’t need to send them off before she could reminisce more about Lyza. She also treats her newest apprentice Marulk for the most part kindly, allowing him to stay at the Seeker Camp so that he wouldn’t have to suffer under the surface’s light.
ΠΠ΅Π·Π΄Π½Π° ΡΠ½Π°ΡΡΠΆΠΈ
ΠΠΎΠ³Π΄Π° Π²Ρ Π²ΠΎΠΉΠ΄Π΅ΡΠ΅ Π² Π±Π΅Π·Π΄Π½Ρ, Π²Ρ Π±ΡΠ΄Π΅ΡΠ΅ ΡΠ΄Π°Π»Π΅Π½Ρ ΠΈΠ· Π»ΠΎΠΊΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΠΈ Π½Π°ΠΏΡΠ°Π²Π»Π΅Π½Π½ΠΎΠ³ΠΎ ΡΠΊΠ°Π½Π΅ΡΠ°. ΠΡ Π½Π΅ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π²ΠΈΠ΄Π΅ΡΡ, ΠΊΡΠΎ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ Π² ΡΠΈΡΡΠ΅ΠΌΠ΅ Π·Π° ΠΏΡΠ΅Π΄Π΅Π»Π°ΠΌΠΈ Π±Π΅Π·Π΄Π½Ρ, Π° ΡΠ½Π°ΡΡΠΆΠΈ Π½Π΅Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎ ΡΠ²ΠΈΠ΄Π΅ΡΡ, ΠΊΡΠΎ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ Π²Π½ΡΡΡΠΈ Π±Π΅Π·Π΄Π½Ρ ΠΈΠ»ΠΈ Π½Π° ΠΊΠ°ΠΊΠΎΠΌ ΠΊΠΎΡΠ°Π±Π»Π΅. ΠΠΎ ΡΡΠΎ Π½Π΅ Π·Π½Π°ΡΠΈΡ, ΡΡΠΎ Π²Ρ Π² Π±Π΅Π·ΠΎΠΏΠ°ΡΠ½ΠΎΡΡΠΈ. ΠΠΎΡΠ»Π΅ ΡΠΎΠ³ΠΎ, ΠΊΠ°ΠΊ Π½ΠΈΡΡ (ΡΠΈΠ»Π°ΠΌΠ΅Π½Ρ) Π±ΡΠ»Π° ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½Π°, ΠΏΠΎΡΠ²Π»ΡΡΡΡΡ ΡΠ°Π·Π³ΠΎΠ½Π½ΡΠ΅ Π²ΡΠ°ΡΠ°, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΌΠΎΠ³ΡΡ Π±ΡΡΡ ΠΎΡΡΠΊΠ°Π½ΠΈΡΠΎΠ²Π°Π½Ρ Π»ΡΠ±ΡΠΌ ΡΠ΅Π»ΠΎΠ²Π΅ΠΊΠΎΠΌ Π² ΡΠΈΡΡΠ΅ΠΌΠ΅ ΠΈ Π½Π° Π½ΠΈΡ ΠΌΠΎΠΆΠ½ΠΎ Π²Π°ΡΠΏΠ½ΡΡΡ. ΠΠ½ΠΈ ΡΠ°ΠΊΠΆΠ΅ ΠΏΠΎΡΠ²Π»ΡΡΡΡΡ Π½Π° Π½Π°ΠΏΡΠ°Π²Π»Π΅Π½Π½ΠΎΠΌ ΡΠΊΠ°Π½Π΅ΡΠ΅ Π»ΡΠ±ΠΎΠ³ΠΎ, ΠΊΡΠΎ Π½Π΅ ΠΎΡΡΠΈΠ»ΡΡΡΠΎΠ²Π°Π» ΠΈΡ . ΠΡΠΎ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ Π»ΡΠ΄ΡΠΌ Π»Π΅Π³ΠΊΠΎ ΡΠ°ΡΠΏΠΎΠ»ΠΎΠΆΠΈΡΡΡΡ Ρ Π²ΡΡ ΠΎΠ΄Π° ΠΈ ΡΡΡΠ΅Π»ΡΡΡ Π² Π»ΡΠ±ΠΎΠ³ΠΎ, ΠΊΡΠΎ Π²ΡΠΉΠ΄Π΅Ρ ΠΈΠ· Π±Π΅Π·Π΄Π½Ρ.
ΠΡΠΎ ΠΎΠ·Π½Π°ΡΠ°Π΅Ρ, ΡΡΠΎ Π²Ρ Π΄ΠΎΠ»ΠΆΠ½Ρ ΡΡΠΈΡΡΠ²Π°ΡΡ, Π³Π΄Π΅ Π²Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠ΅ΡΠ΅ Π½ΠΈΡΡ (ΡΠΈΠ»Π°ΠΌΠ΅Π½Ρ), ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎ Π² Π»ΠΎΡΡΠ΅ΠΊΠ°Ρ ΠΈ Π½ΡΠ»ΡΡ . ΠΠΎ Π΄Π°ΠΆΠ΅ Π² Ρ Π°ΠΉΡΠ΅ΠΊΠ°Ρ Π³Π°Π»Π°ΠΊΡΠΈΠΊΠΈ Π²Ρ Π½Π΅ Π² Π±Π΅Π·ΠΎΠΏΠ°ΡΠ½ΠΎΡΡΠΈ.
ΠΡ Π±ΡΠ΄Π΅ΡΠ΅ Π½Π΅ΡΡΠ·Π²ΠΈΠΌΡ Π² ΡΠ΅ΡΠ΅Π½ΠΈΠ΅ ΠΊΠΎΡΠΎΡΠΊΠΎΠ³ΠΎ Π²ΡΠ΅ΠΌΠ΅Π½ΠΈ, ΠΏΠΎΡΡΠΎΠΌΡ Π±ΡΠ΄ΡΡΠ΅ ΡΠ΅ΡΠΏΠ΅Π»ΠΈΠ²Ρ, Π΅ΡΠ»ΠΈ Π²Ρ Π²ΡΡΠ»ΠΈ ΠΈΠ· Π±Π΅Π·Π΄Π½Ρ ΠΈ Π²Π°Ρ ΡΠΆΠ΅ ΠΆΠ΄ΡΡ ΠΏΠΈΡΠ°ΡΡ ΠΈΠ»ΠΈ ΡΡΠΈΡΠΈΠ΄Π½ΠΈΠΊΠΈ. Π’Π°ΠΊΡΠΈΠΊΠ° Π²ΡΠΆΠΈΠ²Π°Π½ΠΈΡ ΠΌΠΎΠΆΠ΅Ρ Π·Π°ΠΊΠ»ΡΡΠ°ΡΡΡΡ Π² ΡΠΎΠΌ, ΡΡΠΎΠ±Ρ Π±ΡΡΡΡΠΎ Π°ΠΊΡΠΈΠ²ΠΈΡΠΎΠ²Π°ΡΡ Π½ΠΎΠ²ΡΡ Π½ΠΈΡΡ (ΡΠΈΠ»Π°ΠΌΠ΅Π½Ρ) — ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎ Π½ΠΈΡΡ ΡΡΠΎΠ²Π½Ρ 0-3, ΠΊΠΎΡΠΎΡΡΡ Π²Ρ Π·Π°ΠΏΡΡΠΊΠ°Π΅ΡΠ΅, ΡΡΠΎΠ±Ρ ΡΠ±ΠΈΡΡ ΡΠ°ΠΉΠΌΠ΅Ρ, — Π½ΠΎ Π±ΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ, ΠΌΠ½ΠΎΠ³ΠΈΠ΅ ΠΈΠ³ΡΠΎΠΊΠΈ ΡΠ΅ΠΏΠ΅ΡΡ ΠΏΠΎΡΠΌΠ½Π΅Π»ΠΈ ΠΈ ΠΏΠΎΡΡΠ°Π²ΡΡ ΠΌΠΎΠ±ΠΈΠ»ΡΠ½ΠΎΠ΅ Ρ ΡΠ°Π½ΠΈΠ»ΠΈΡΠ΅ (mobile depo), ΠΊΠΎΡΠΎΡΠΎΠ΅ ΠΏΠΎΠΌΠ΅ΡΠ°Π΅Ρ Π²Π°ΠΌ Π°ΠΊΡΠΈΠ²ΠΈΡΠΎΠ²Π°ΡΡ Π΄ΡΡΠ³ΡΡ Π½ΠΈΡΡ.
ΠΠΎΠΉ Ρ ΠΠ±ΠΈΡΡΠΎΠΌ
Π€Π°ΠΊΡΠΈΡΠ΅ΡΠΊΠΈ, Π±Π΅ΡΡΠΌΠ΅ΡΡΠΈΠ΅ΠΌ ΡΠΊΠ΅Π»Π΅Ρ Π½Π΅ ΠΎΠ±Π»Π°Π΄Π°Π΅Ρ, Π½ΠΎ Π΅Π³ΠΎ Π·Π°ΡΠΈΡΠ° Π½Π°ΡΡΠΎΠ»ΡΠΊΠΎ Π²Π΅Π»ΠΈΠΊΠ°, ΡΡΠΎ ΠΌΠΎΠΆΠ΅Ρ ΡΠ΄Π΅ΡΠΆΠ°ΡΡ ΡΠ΄Π°ΡΡ Π»ΡΠ±ΠΎΠΉ ΡΠΈΠ»Ρ. Π§ΡΠΎΠ±Ρ Π½Π°Π½Π΅ΡΡΠΈ Π΅ΠΌΡ ΡΡΠΎΠ½, ΠΎΠ±ΠΎΠΉΠ΄Ρ Π·Π°ΡΠΈΡΡ, Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎ ΠΏΠΎΠΏΠ°ΡΡΡ Π² ΠΏΡΠ°Π²ΡΠΉ Π³Π»Π°Π·, Π² Π·Π²Π΅Π·Π΄Ρ. Π’Π΅Π»Π΅ΠΏΠΎΡΡΠΈΡΠΎΠ²Π°ΡΡΡΡ Π½Π΅ ΡΠΌΠ΅Π΅Ρ, Π·Π°ΡΠΎ ΠΌΠΎΠΆΠ΅Ρ ΠΊΡΠ°ΠΉΠ½Π΅ Π±ΡΡΡΡΠΎ ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΠ°ΡΡΡΡ, ΡΡΠΎ Π΅Π³ΠΎ Π²ΡΠΌΠ°ΡΡΠ²Π°Π΅Ρ. ΠΡΠΏΠΎΠ»ΡΠ·ΡΠ΅Ρ ΠΊΠΎΡΡΠΈ Π₯Π°ΠΎΡΠ° (ΠΡΠΈ ΡΡΠΎΠ»ΠΊΠ½ΠΎΠ²Π΅Π½ΠΈΠΈ Ρ ΡΠ²Π΅ΡΠ΄ΡΠΌ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠΌ ΠΈΠ»ΠΈ ΡΠ΅Π»ΠΎΠ²Π΅ΡΠ΅ΡΠΊΠΎΠΉ Π΄ΡΡΠΎΠΉ ΠΎΠ½ΠΈ Π»ΠΎΠΌΠ°ΡΡΡΡ Π½Π° ΠΎΡΠΊΠΎΠ»ΠΊΠΈ, Π½Π°Π½ΠΎΡΡΡΠΈΠ΅ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠΉ ΡΡΠΎΠ½ ΠΈ ΡΠ°Π·Π»Π΅ΡΠ°ΡΡΠΈΠ΅ΡΡ Π²ΠΎ Π²ΡΠ΅ ΡΡΠΎΡΠΎΠ½Ρ) ΠΈ ΠΠ»Π°ΡΡΠ΅ΡΡ ΠΠ΅Π·Π΄Π½Ρ (Π‘ΡΡΠ΅Π»ΡΡΡ ΡΠ³ΡΡΡΠΊΠ°ΠΌΠΈ ΠΈΠ»ΠΈ ΠΏΠΎΡΠΎΠΊΠΎΠΌ ΡΠΈΡΡΠΎΠΉ ΡΠ΅ΠΌΠ½ΠΎΠΉ ΡΠ½Π΅ΡΠ³ΠΈΠΈ). Π’Π°ΠΊΠΆΠ΅, ΠΈΠΌΠ΅Π΅Ρ Π² ΡΠ²ΠΎΠ΅ΠΌ Π°ΡΡΠ΅Π½Π°Π»Π΅ ΡΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΠΈ ΡΠ΅ΠΌΠΈ ΡΠ΅Π»ΠΎΠ²Π΅ΡΠ΅ΡΠΊΠΈΡ Π΄ΡΡ. Π ΡΡΠΎΠΉ ΡΠΎΡΠΌΠ΅ Π½Π΅Π»ΡΠ·Ρ ΡΠ±ΠΈΡΡ.
ΠΡΠΈ ΠΏΠΎΠ»ΡΡΠ΅Π½ΠΈΠΈ Π·Π½Π°ΡΠΈΡΠ΅Π»ΡΠ½ΠΎΠ³ΠΎ ΡΡΠΎΠ½Π°, ΡΡΠ°Π½ΡΡΠΎΡΠΌΠΈΡΡΠ΅ΡΡΡ Π² ΡΠ²ΠΎΠ΅ ΡΠΈΠ»ΡΠ½Π΅ΠΉΡΠ΅Π΅ Π²ΠΎΠΏΠ»ΠΎΡΠ΅Π½ΠΈΠ΅ — ΠΡΡΠΈΠ½Π½ΡΡ Π‘ΠΏΡΠ°Π²Π΅Π΄Π»ΠΈΠ²ΠΎΡΡΡ. Π’Π΅ΠΏΠ΅ΡΡ Π΅Π³ΠΎ Π°ΡΠ°ΠΊΠ° Π΄ΠΎΡΡΠΈΠ³Π°Π΅Ρ 9999, ΡΡΠΎ ΠΎΠ·Π½Π°ΡΠ°Π΅Ρ ΡΠΌΠ΅ΡΡΡ Π²ΡΠ°Π³Π° Ρ ΠΎΠ΄Π½ΠΎΠ³ΠΎ-Π΄Π²ΡΡ ΡΠ΄Π°ΡΠΎΠ², ΠΎΠ΄Π½Π°ΠΊΠΎ Π·Π°ΡΠΈΡΠ° ΠΏΠ°Π΄Π°Π΅Ρ Π΄ΠΎ Π½ΡΠ»Ρ. Π ΡΡΠΎΠΉ ΡΠΎΡΠΌΠ΅ ΠΌΠΎΠΆΠ΅Ρ Π±ΡΡΡ ΡΠ½ΠΈΡΡΠΎΠΆΠ΅Π½.
Defense[]
Being in the Abyss decreases the player’s defense, with more severe reductions occurring at the deeper levels. All of these defense reductions can be reduced to one-third effectiveness by equipping the Anechoic Plating or Abyssal Diving Suit:
- Layer 1: -15 defense (-5 if wearing appropriate accessory)
- Layer 2: -30 defense (-10 if wearing appropriate accessory)
- Layer 3: -60 defense (-20 if wearing appropriate accessory)
- Layer 4: -120 defense (-40 if wearing appropriate accessory)
Unlike many defense reducing effects, the Abyss can reduce the player’s defense below zero, causing them to take increased damage.
ΠΡΡΠ³ΠΈΠ΅ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎΡΡΠΈ
Π§ΡΠΎΠ±Ρ ΠΏΠΎΠ²ΡΡΠΈΡΡ ΡΡΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎΡΡΡ ΠΈ ΡΠ΄ΠΎΠ±ΡΡΠ²ΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ, ΠΌΡ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠ°Π»ΠΈ ΠΈ Π²Π½Π΅Π΄ΡΠΈΠ»ΠΈ ΠΌΠ½ΠΎΠΆΠ΅ΡΡΠ²ΠΎ Π΄ΡΡΠ³ΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΈΡ ΡΠΈΡ. ΠΠΎΡ Π½Π΅ΠΊΠΎΡΠΎΡΡΠ΅ ΠΈΠ· Π½ΠΈΡ :
- ΠΠ²ΠΈΠΆΠΎΠΊ ΡΠΎΡΠΌ (ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΈΠ²Π°ΡΡΠΈΠΉ 11 Π²ΠΈΠ΄ΠΎΠ² ΡΠ»Π΅ΠΌΠ΅Π½ΡΠΎΠ² ΠΈ Π΄ΠΎΠΏΡΡΠΊΠ°ΡΡΠΈΠΉ ΠΈΡ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ»ΡΠ½ΡΡ Π΄ΠΈΠ½Π°ΠΌΠΈΡΠ΅ΡΠΊΡΡ ΠΊΠΎΠΌΠ±ΠΈΠ½Π°ΡΠΈΡ ΠΏΠΎ ΠΏΡΠ°Π²ΠΈΠ»Π°ΠΌ);
- ΠΠ΅Ρ Π°Π½ΠΈΠ·ΠΌ ΡΡΠΊΠΎΡΠ΅Π½ΠΈΡ Π·Π°Π³ΡΡΠ·ΠΊΠΈ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ β ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½Π΅Π½ΠΈΠ΅ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΠΉ Π² ΡΠΏΡΠ°ΠΉΡΡ Π½Π° ΡΡΠ°ΠΏΠ΅ ΡΠ±ΠΎΡΠΊΠΈ (Π²ΡΠΈΠ³ΡΡΡ Π² ΡΠΊΠΎΡΠΎΡΡΠΈ ΠΌΠΎΠΆΠ΅Ρ ΡΠΎΡΡΠ°Π²ΠΈΡΡ Π΄ΠΎ 2-Ρ ΡΠ°Π·);
- Π‘ΠΈΡΡΠ΅ΠΌΠ° ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π°ΠΊΡΡΠ°Π»ΡΠ½ΠΎΡΡΠΈ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»ΡΡΠΊΠΎΠ³ΠΎ ΠΊΡΡΠ°, Π΄Π»Ρ ΠΌΠΈΠ½ΠΈΠΌΠΈΠ·Π°ΡΠΈΠΈ ΠΎΠ±ΡΠ΅ΠΌΠ° ΠΏΠ΅ΡΠ΅Π΄Π°Π²Π°Π΅ΠΌΠΎΠΉ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ (ΡΠ½ΠΈΠΆΠ΅Π½ΠΈΠ΅ ΠΎΠ±ΡΠ΅ΠΌΠΎΠ² ΡΡΠ°ΡΠΈΠΊΠ° ΠΈ Π±Π΅ΡΠΏΠΎΠ»Π΅Π·Π½ΠΎΠΉ Π½Π°Π³ΡΡΠ·ΠΊΠΈ Π½Π° Ρ ΡΠ°Π½ΠΈΠ»ΠΈΡΠ° Π² Π΄Π΅ΡΡΡΠΊΠΈ ΠΈ ΡΠΎΡΠ½ΠΈ ΡΠ°Π·);
- ΠΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° Π±ΡΠ°ΡΠ·Π΅ΡΠ½ΡΡ ΠΈΠ³Ρ, Π²ΠΊΠ»ΡΡΠ°Ρ ΡΠ΅, ΡΡΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡΡ HTML5 ΠΈ/ΠΈΠ»ΠΈ Adobe Flash Player;
- ΠΠ½Π°ΡΠΈΡΠ΅Π»ΡΠ½ΠΎ ΡΠΌΠ΅Π½ΡΡΠ΅Π½Ρ ΡΡΠ΅Π±ΠΎΠ²Π°Π½ΠΈΡ ΠΊ Π°ΠΏΠΏΠ°ΡΠ°ΡΠ½ΡΠΌ ΡΠ΅ΡΡΡΡΠ°ΠΌ ΠΏΠΎ ΡΡΠ°Π²Π½Π΅Π½ΠΈΡ Ρ ΠΏΡΠ΅Π΄ΡΠ΄ΡΡΠ΅ΠΉ Π²Π΅ΡΡΠΈΠ΅ΠΉ, ΡΡΠΎ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ Π±ΡΡΡΡΠΎ ΡΠ°Π±ΠΎΡΠ°ΡΡ Π΄Π°ΠΆΠ΅ Π½Π° ΡΠ»Π°Π±ΡΡ ΠΌΠ°ΡΠΈΠ½Π°Ρ ;
- ΠΡΠ±ΠΎΡ ΡΠ·ΡΠΊΠ° ΠΈΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠ°;
- ΠΠ°Π½Π½ΡΠ΅ ΠΎΠ± Π°Π²ΡΠΎΡΠΈΠ·Π°ΡΠΈΠΈ, ΠΏΠΎΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅ ΠΈ ΡΠ°Π·ΠΌΠ΅Ρ ΠΎΠΊΠ½Π° ΡΠΎΡ ΡΠ°Π½ΡΡΡΡΡ ΠΏΠΎΡΠ»Π΅ ΠΏΠ΅ΡΠ΅Π·Π°ΠΏΡΡΠΊΠ° ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ;
- ΠΡΡΡΠΎΠ΅Π½Π½ΡΠΉ API Π΄Π»Ρ Π²Π·Π°ΠΈΠΌΠΎΠ΄Π΅ΠΉΡΡΠ²ΠΈΡ ΠΌΠ΅ΠΆΠ΄Ρ ΠΊΠ»ΠΈΠ΅Π½ΡΠΎΠΌ ΠΈ Π²Π΅Π±-ΠΈΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠΎΠΌ;
- ΠΡΡΡΠΎΠ΅Π½Π½Π°Ρ ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° ΠΏΠΎΠΏΡΠ»ΡΡΠ½ΡΡ Π³ΡΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΡ Π°ΡΠ΄ΠΈΠΎ/Π²ΠΈΠ΄Π΅ΠΎ ΠΊΠΎΠ΄Π΅ΠΊΠΎΠ²;
- ΠΡΡΡΠΎΠ΅Π½Π½ΡΠ΅ Adobe Flash Player ΠΈ Ρ ΡΠ°Π½ΠΈΠ»ΠΈΡΠ΅ Π² CDN;
- ΠΡΡΡΠΎΠ΅Π½Π½ΡΠΉ SDK Π΄Π»Ρ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ²;
- ΠΡΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΠ΅ ΠΏΡΠΎΠ³ΡΠ΅ΡΡΠ° Π² ΠΏΡΠΎΡΠ΅ΡΡΠ΅ ΡΠΊΠ°ΡΠΈΠ²Π°Π½ΠΈΡ ΠΈΠ³Ρ ΠΈ ΠΈΡ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠΉ;
- ΠΡΠ±ΠΎΡ ΠΌΠ΅ΡΡΠ° ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ Π΄Π»Ρ ΠΊΠ°ΠΆΠ΄ΠΎΠΉ ΠΈΠ³ΡΡ;
- ΠΠΎΠ»Π½Π°Ρ Π½Π°ΡΡΡΠΎΠΉΠΊΠ° ΠΏΡΠΎΡΠΈΠ»Ρ (Π½ΠΈΠΊΠ½Π΅ΠΉΠΌΡ, Π°Π²Π°ΡΠ°ΡΡ, Π²ΠΎΠ·ΡΠ°ΡΡ, ΠΏΠΎΠ» ΠΈ Ρ.Π΄.);
- Π Π΅ΡΠ΅ΡΠ°Π»ΡΠ½Π°Ρ ΡΡΠ°ΡΠΈΡΡΠΈΠΊΠ°;
- ΠΠ°Π»Π°Π½Ρ ΡΠΎΠΊΠ΅Π½ΠΎΠ² ΠΈ ΠΈΡΡΠΎΡΠΈΡ ΡΡΠ°Π½Π·Π°ΠΊΡΠΈΠΉ;
- ΠΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° ΠΏΠ»Π°ΡΠ΅ΠΆΠ΅ΠΉ ΡΠΎΠΊΠ΅Π½Π°ΠΌΠΈ ΠΈ ΡΠΈΠ°ΡΠ½ΠΎΠΉ Π²Π°Π»ΡΡΠΎΠΉ.
ΠΠΏΠ΅ΡΠ°ΡΠ»ΡΠ΅Ρ, Π½Π΅ ΠΏΡΠ°Π²Π΄Π° Π»ΠΈ? ΠΠ°, ΠΌΡ Π·Π½Π°Π΅ΠΌ. Π’Π°ΠΊΠΆΠ΅ ΡΡΡΠ΅ΡΡΠ²ΡΠ΅Ρ ΠΎΠ³ΡΠΎΠΌΠ½ΠΎΠ΅ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²ΠΎ Π½Π΅Π²ΠΈΠ΄ΠΈΠΌΡΡ Π΄Π»Ρ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Π΅ΠΉ ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎΡΡΠ΅ΠΉ, ΠΊΠΎΡΠΎΡΡΠ΅ Π΄Π΅Π»Π°ΡΡ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ The Abyss ΡΠ°ΠΊΠΈΠΌ ΠΊΠ»Π΅Π²ΡΠΌ. Π’Π°ΠΊΠΎΠ΅ ΠΌΠΎΠΆΠ½ΠΎ ΠΈ ΠΎΡΠΏΡΠ°Π·Π΄Π½ΠΎΠ²Π°ΡΡ.
ΠΠΎΠΌΠ°Π½Π΄Π° Π°ΠΊΡΠΈΠ²Π½ΠΎ ΡΠ°Π±ΠΎΡΠ°Π΅Ρ Π½Π°Π΄ ΡΠ°Π·Π²ΠΈΡΠΈΠ΅ΠΌ ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ ΠΈ Π΄ΠΎΠ±Π°Π²Π»Π΅Π½ΠΈΠ΅ΠΌ Π½ΠΎΠ²ΡΡ ΡΡΠ½ΠΊΡΠΈΠΉ ΠΈ ΠΈΠ³Ρ. ΠΠ°Π»ΡΠ½Π΅ΠΉΡΠΈΠ΅ ΡΠ»ΡΡΡΠ΅Π½ΠΈΡ ΠΈ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΡ Π±ΡΠ΄ΡΡ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»Π΅Π½Ρ Π² Π±ΡΠ΄ΡΡΠΈΡ Π²Π΅ΡΡΠΈΡΡ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ The Abyss. ΠΠΎ ΡΡΠ°Π΄ΠΈΡΠΈΠΈ, ΠΌΡ ΠΏΡΠΎΠ΄ΠΎΠ»ΠΆΠΈΠΌ ΠΈΠ½ΡΠΎΡΠΌΠΈΡΠΎΠ²Π°ΡΡ Π²Π°Ρ ΠΎ Ρ ΠΎΠ΄Π΅ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠΈ Π΄Π²Π°ΠΆΠ΄Ρ Π² ΠΌΠ΅ΡΡΡ.
ΠΠ°Π»ΡΡΠ΅ β Π±ΠΎΠ»ΡΡΠ΅. Π‘Π»Π΅Π΄ΠΈΡΠ΅ Π·Π° Π½ΠΎΠ²ΠΎΡΡΡΠΌΠΈ, ΡΡΠΎΠ±Ρ Π½ΠΈΡΠ΅Π³ΠΎ Π½Π΅ ΠΏΡΠΎΠΏΡΡΡΠΈΡΡ!
ΠΡΠ΅Π³ΠΎ Π½Π°ΠΈΠ»ΡΡΡΠ΅Π³ΠΎ,
The Abyss Team