T-72av

Содержание:

Player Recommendations[]

This vehicle is best played as a hull down support vehicle taking cover behind a rock, wreck, hill, or other position where only its well armored turret is exposed to incoming fire. Failing that, it can be a second line MBT capitalizing on firepower and agility, the latter to avoid incoming fire with the help of smoke grenades. The hull is weak and vulnerable, and any hits are best taken on the turret.

Pros and Cons

Pros

  • Premium vehicle, so additional credit and reputation generation.
  • Tier 8 armor on the turret, along with great gun depression
  • Has better AP ammo than an upgraded M1A2, giving it outstanding firepower at tier 7
  • Agile and nimble for an MBT
  • Compared to the Sabra Mk. 2, it has better camo, higher DPM, better traverse speeds, and a higher top speed.

Cons

  • Weak hull armor for its tier. Even lower tiered vehicles might frontally penetrate it.
  • In comparison, the Sabra Mk. 2 has better penetration, accuracy, acceleration, view range, and has ERA.
  • Only available in the Collector’s Edition bundles
  • Commander: Phillip Holzklau
  • Driver: Off-road Driving, Spin to Win
  • Loader: Rapid Fire, Explosive Shells
  • Gunner: Sharpshooter, Do the Twist

Armor[]

VBL with TOW ATGM Launcher
Reputation Cost Credits Hull Armor (F/S/R) Hull Composition Turret Armor (F/S/R) Turret Composition ERA Type ERA Modifiers
Stock Stock 11/11/9 Steel 9/9/9 Steel
This wheeled vehicle’s THD steel and ballistic glass give it small arms resistance, making it an incredibly mobile infantry support and recon vehicle. This version is equipped with TOW missile launcher.
VBL with 20mm MK 20 Rh 202 Cannon
Reputation Cost Credits Hull Armor (F/S/R) Hull Composition Turret Armor (F/S/R) Turret Composition ERA Type ERA Modifiers
Stock Stock 11/11/9 Steel 9/9/9 Steel
This wheeled vehicle’s THD steel and ballistic glass give it small arms resistance, making it an incredibly mobile infantry support and recon vehicle. This version is equipped with 20mm automatic cannon.

Экран яркий, рамки незаметные

В обзоре Apple Watch Series 7 Никита написал, что эффективная площадь дисплея увеличилась на 20% по сравнению с Series 4, 5 и 6. На практике я могу с уверенностью сказать, что по ощущениям и восприятию часы 41 мм сейчас не кажутся маленькими, учитывая что до них носил 44 мм.

Визуально экран делают больше и тонкие рамки, которых практически не замечаешь. Особенно если установить циферблат «Контур» с цифрами по краям, как на всех фото в этом посте. Кажется, что цифры просто перетекают в алюминиевые грани.

Яркость часов комфортная в любом состоянии, что с активным экраном, что с неактивным. Я не могу сравнивать этот параметр с часами предыдущего поколения, потому что не носил их. Просто могу заверить, что смотреть на экран можно не щурясь и не прикрывая часы рукой от солнца даже в ясную погоду.

Мне достались Apple Watch нового, тёмно-зелёного цвета. И мне кажется, что этот цвет один из самых крутых в линейке часов этого года: он достаточно тёмный, в помещении вообще кажется чёрным. Но стоит выйти на яркий свет, как цвет корпуса визуально меняется. Получились такие часы-хамелеон, и это единственный цвет из всех с таким эффектом.

Остальные расцветки хоть на свету, хоть при искусственном освещении, своего оттенка не меняют. Взял синие Apple Watch – они всегда синие.

Правда вот в случае с цветом «Сияющая ночь» оттенок чуть-чуть может меняться с полностью чёрного на густой синий, но это не так заметно, как в случае с зелёными Apple Watch.

Firepower[]

120mm L/44 M256A1 Cannon
Shell name Type Reputation Damage Area of effect Penetration Max Accuracy Speed Reload
120mm M829A2 AP AP Stock 580 0m 700mm 0.100° m/s 9.00s
120mm M830A1 HEAT HEAT-MP Stock 580 0m 700mm 0.110° m/s 9.00s
120mm XM360E1 Cannon
Shell name Type Reputation Damage Area of effect Penetration Max Accuracy Speed Reload
120mm M829A2 Mk.2 AP AP Stock 580 0m 735mm 0.100° m/s 9.00s
120mm M830A1 Mk.2 HEAT HEAT-MP Stock 580 0m 735mm 0.110° m/s 9.00s
120mm M829A3 AP AP 840,000 590 0m 800mm 0.100° m/s 9.00s
7.62mm Secondary Weapon
Shell name Type Reputation Damage Area of effect Penetration Velocity Accuracy (Fully Aimed) Reload Time Shells in Magazine Reload within Magazine Burst Fire Rate
7.62mm AP AP Stock 8 0m 18mm 855m/s 0.15° 5.00s 800 {`reloadm`}s 400.00rd/min

Briefing[]

«March, 2047»

«I looked, and behold, a white horse, and he who sat on it had a bow; and a crown was given to him, and he went out conquering and to conquer.»

«In 2044, a series of supervolcano eruptions nearly resulted in the extinction of man. Only shattered remnants of once proud civilizations now remain with most of the old world buried under the cold blanket of ash and cinder, as the survivors fight over the few scraps left.In the aftermath of the apocalypse, Ivo Rinaldi and a retired Russian officer by the name of Igor Kopylov, both having weathered the storm in one of Enigma’s secret shelters, started a settlement. The tiny outpost is anything but safe though; raiders roam the land in search for their prey. Commandeering a salvaged Enigma warship, both men set out on a mission to capture vital resources in the Georgian city of Gori, recently devastated by an earthquake.»

Firepower[]

125mm ZPT-98A
Shell name Type Reputation Damage Area of effect Penetration Max Accuracy Speed Reload
125-III APFSDS APFSDS Stock 554-677 0m 650mm 0.05° 1,700 m/s 7.5s
125-HE-I HE HE-F Stock 124-908 0m 40mm 0.07° 850 m/s 7.5s
BTJ-IM HEAT HEAT Stock 518-791 0m 590mm 0.06° 905 m/s 7.5s
Missile Name Type Reputation Damage Penetration Velocity Reload Time Missiles in Launcher Reload within Launcher Burst Fire Rate Splash Radius Flight Agility Self-Guided
GP125 ATGM Tandem-HEAT 97,315 468-822 750mm 350m/s 7.6s 1 {`reloadm`}s 9.9rd/min 0m {`agility`}deg/s No
7.62mm Secondary Weapon
Shell name Type Reputation Damage Area of effect Penetration Velocity Accuracy (Fully Aimed) Reload Time Shells in Magazine Reload within Magazine Burst Fire Rate
7.62mm AP AP Stock 8 0m 18mm 855m/s 0.15° 5.00s 800 {`reloadm`}s 400.00rd/min

Firepower[]

125mm 2A46M Cannon
Shell name Type Reputation Damage Area of effect Penetration Max Accuracy Speed Reload
125mm 3VBM13 APFSDS AP Stock 630 0m 540mm 0.12° 1,700 m/s 10.00s
125mm 3VOF22 HE-F HE Stock 630 1.50m 40mm 0.15° 850 m/s 10.00s
125mm 3VBK16M HEAT-FS HEAT 42,975 580 0m 630mm 0.13° 905 m/s 10.00s
125mm 3VBM19 APFSDS AP 49,255 640 0m 640mm 0.12° 1,700 m/s 10.00s
Missile Name Type Reputation Damage Penetration Velocity Reload Time Missiles in Launcher Reload within Launcher Burst Fire Rate Splash Radius Flight Agility Self-Guided
3UBK14 «Refleks» ATGM-TH Tandem-HEAT 61,570 550 700mm 300m/s 10.00s 1 {`reloadm`}s 6.00rd/min 0m {`agility`}deg/s no
7.62mm Secondary Weapon
Shell name Type Reputation Damage Area of effect Penetration Velocity Accuracy (Fully Aimed) Reload Time Shells in Magazine Reload within Magazine Burst Fire Rate
7.62mm AP AP Stock 8 0m 18mm 855m/s 0.15° 5.00s 800 {`reloadm`}s 400.00rd/min

Armor[]

M1 TTB Stock Armor
Reputation Cost Credits Hull Armor (F/S/R) Hull Composition Turret Armor (F/S/R) Turret Composition ERA Type ERA Modifiers
Stock Stock 442/220/24 Combined 800/300/60 Combined
The frontal arc is protected by depleted uranium inserts, offering massive protection against modern ammunition.
TTB SEP Armor Package
Reputation Cost Credits Hull Armor (F/S/R) Hull Composition Turret Armor (F/S/R) Turret Composition ERA Type ERA Modifiers
219,000 2,087,000 442/220/24 Combined 800/300/60 Combined Heavy ERA 20% vs AP, 75% vs CE
An extra ERA package significantly improves vehicle survivability from HEAT shells.

Secondary Objectives[]

Destroy the AA Launchers

When players reach certain points of the mission, stationary emplacements will spawn within certain buildings that will mostly target the ally warship, but they can also fire missiles towards player vehicles.

The first set of targets (three emplacements on Hardcore difficulty; six emplacements on Extreme difficulty) appears around E3 shortly after reaching the first circle at C4 during «Cross the Town» primary objective. The time limit is 1 minute.

The second set of targets (five emplacements on Hardcore difficulty; eight emplacements on Extreme difficulty) appears around D6 after reaching the third circle at E5. The time limit is 1 minute.

The third set of targets (ten emplacements on Hardcore difficulty; fifteen emplacements on Extreme difficulty) appears along the buildings at H5 and H6 when «Wait for the Warship» primary objective becomes active. The time limit is 2 minutes.

Light Tanks[]

Name Tier Dealer Status
M41 1 Sophie Wölfli Progression
PT-76 1 Unknown Dealer Progression
PT-85 1 Marat Shishkin Progression
T92 ACAV 2 Marat Shishkin Premium
T92 LT 2 Marat Shishkin Progression
Scorpion 3 Marat Shishkin Progression
Scorpion 90 4 Marat Shishkin Progression
Bglt. Pz 57 5 Marat Shishkin Progression
Sheridan 5 Marat Shishkin Progression
Exp. Tank 6 Unknown Dealer Premium
RDF/LT 6 Unknown Dealer Premium
Stingray 6 Marat Shishkin Progression
VFM Mk. 5 6 Marat Shishkin Premium
CV90105 TML 7 Unknown Dealer Premium
Stingray 2 7 Marat Shishkin Progression
TAM 2IP 7 Unknown Dealer Premium
ASCOD 8 Oscar Faraday Premium
Dragun 125 8 Sophie Wölfli Progression
Griffin 120mm 8 Unknown Dealer Premium
Harimau 8 Francine De Laroche Progression
M8 Buford 8 Marat Shishkin Progression
CV90120 Ghost 9 Unknown Dealer Premium
M8-120 Hades 9 Unknown Dealer Premium
Thunderbolt II 9 Marat Shishkin Progression
VT5 9 Unknown Dealer Premium
WPB Anders 9 Marat Shishkin Progression
ZTQ-15 9 Unknown Dealer Premium
K21 XC-8 10 Oscar Faraday Progression
MPF LT 10 Unknown Dealer Premium
PL-01 10 Marat Shishkin Progression

Player Recommendations[]

Featuring excellent mobility and a potent ATGM launcher, the VBL TOW is an ATGM-only vehicle which functions as a long-range sniper. With excellent camouflage, a good view range, and excellent gun depression, the VBL TOW is tailor made for long range ridge poking and sniping, relying on its camo rating and mobility to make up for the fact that its armor is ineffective against many weapons.

Pros and Cons

Pros

  • Excellent camouflage rating
  • Very good mobility
  • Very good gun depression
  • High damage ATGM
  • Great DPM for 20mm autocannon. Almost instant reload. Extremely high ROF. Huge clip.
  • Looks cute, but dangerous
  • Invisible movement

Cons

  • Negligible armor
  • Low hit points
  • Low survivability
  • TOW makes it into an inferior version of «Swingfire»

Upgrade Suggestions

Because of the VBL TOW’s reliance on firepower and mobility, upgrading to the BGM-71C TOW ATGM and M14 TCI Turbo-diesel Engine should be an early priority.

  • Commander: Sabrina Washington, to improve the camo rating, view range, and crew stats
  • Driver: Spin to Win, Off-Road Driving
  • Gunner: Sharpshooter, Do the Twist
  • Loader: Rapid Fire, Explosive Shells/Preparation

Main Battle Tanks[]

Name Tier Dealer Status
M50 1 Sol Schreiber Progression
Type 62 1 Zhang Feng Progression
M48 2 Sophie Wölfli Progression
M51 2 Sol Schreiber Premium
T-55 2 Marat Shishkin Progression
Type 69 2 Zhang Feng Progression
AMX-50 3 Francine De Laroche Progression
Chief. Mk.2 3 Marat Shishkin Progression
Leopard 1 3 Sophie Wölfli Progression
M60 3 Sophie Wölfli Progression
T-55 Enigma 3 Unknown Dealer Premium
T-62 3 Marat Shishkin Progression
Tiran 6 3 Sol Schreiber Progression
Type 79 3 Zhang Feng Progression
AMX-30B2 4 Francine De Laroche Premium
AMX-30B2 Brenus 4 Francine De Laroche Progression
IS-7 4 Marat Shishkin Premium
M60A1 4 Sophie Wölfli Progression
Magach 5 4 Sol Schreiber Progression
OF-40 4 Francine De Laroche Progression
Object 430 4 Unknown Dealer Premium
Sho’t Kal Dalet 4 Sol Schreiber Progression
T-55M1 4 Unknown Dealer Premium
T-62M 4 Unknown Dealer Premium
T-64A Mod.1969 4 Marat Shishkin Progression
Type 59-IIA 4 Unknown Dealer Premium
Type 80-II 4 Zhang Feng Progression
AMX-40 5 Francine De Laroche Progression
Chief. Mk.10 5 Marat Shishkin Progression
Chief. Mk.11 5 Marat Shishkin Premium
Chief. Mk.6 5 Unknown Dealer Premium
Leopard 1A5 5 Sophie Wölfli Progression
M60A2 5 Sophie Wölfli Progression
M60A3 5 Sophie Wölfli Progression
Magach 6B 5 Sol Schreiber Progression
Merkava 1 5 Sol Schreiber Progression
Object 279 5 Unknown Dealer Premium
T-64A Mod.1976 5 Marat Shishkin Progression
T-72 Ural 5 Marat Shishkin Progression
T-72A 5 Marat Shishkin Progression
T-72M1 5 Unknown Dealer Premium
T-80 5 Marat Shishkin Progression
Type 74 5 Unknown Dealer Premium
Type 85-IIM 5 Zhang Feng Progression
Chief. 900 6 Marat Shishkin Progression
KPz 70 6 Unknown Dealer Premium
Leopard 2AV 6 Sophie Wölfli Progression
M1 Abrams 6 Sophie Wölfli Progression
M60A3 SLEP 6 Unknown Dealer Premium
MBT-70 6 Sophie Wölfli Premium
Magach 7A 6 Sol Schreiber Premium
Magach 7C 6 Sol Schreiber Progression
Merkava 2B 6 Sol Schreiber Progression
Seon’gun-915 6 Unknown Dealer Premium
T-72B 6 Marat Shishkin Progression
T-72M2 Wilk 6 Unknown Dealer Premium
T-80B 6 Marat Shishkin Progression
Type 90-II 6 Zhang Feng Progression
Type 96 6 Zhang Feng Progression
WZ-1224 6 Zhang Feng Premium
XM1 6 Sophie Wölfli Premium
7 Zhang Feng Progression
Challenger 1 7 Marat Shishkin Progression
K1A1 7 Unknown Dealer Premium
Leclerc Proto 7 Francine De Laroche Progression
Leopard 2 7 Sophie Wölfli Progression
M1A1 Abrams 7 Sophie Wölfli Progression
M1A1 Storm 7 Unknown Dealer Premium
M60-2000 7 Unknown Dealer Premium
Merkava 2D 7 Sol Schreiber Premium
Object 187 7 Unknown Dealer Premium
Sabra Mk.2 7 Unknown Dealer Premium
T-80U 7 Marat Shishkin Progression
T-90 7 Marat Shishkin Progression
Type 90 7 Unknown Dealer Premium
Type 96A 7 Zhang Feng Progression
Al-Hussein 8 Marat Shishkin Progression
Burlak 8 Unknown Dealer Premium
C1 Ariete 8 Francine De Laroche Progression
Chall. 1 Falcon 8 Unknown Dealer Premium
Leopard 2A5 8 Sophie Wölfli Progression
Leopard Evo 8 Sophie Wölfli Progression
Leopard Revo 8 Sophie Wölfli Premium
M-95 8 Unknown Dealer Premium
M1A1 AIM 8 Unknown Dealer Premium
M1A2 Abrams 8 Sophie Wölfli Progression
Merkava 3 Baz 8 Sol Schreiber Progression
T-72B3 8 Unknown Dealer Premium
T-90A 8 Marat Shishkin Progression
Type 96B 8 Unknown Dealer Premium
Type 99 8 Zhang Feng Progression
VT4 8 Zhang Feng Progression
Vickers Mk.7/2 8 Unknown Dealer Premium
BM Oplot 9 Unknown Dealer Premium
Chall. 2 Hades 9 Unknown Dealer Premium
Challenger 2 9 Marat Shishkin Progression
Leclerc 9 Francine De Laroche Progression
Leo. 2A6 Hades 9 Unknown Dealer Premium
Leopard 2A6 9 Sophie Wölfli Progression
M1A2C 9 Sophie Wölfli Progression
M1A2C Hades 9 Unknown Dealer Premium
Merkava 4 9 Sol Schreiber Progression
T-90MS 9 Marat Shishkin Progression
T-90MS Hades 9 Unknown Dealer Premium
TTB 9 Oscar Faraday Progression
Type 99A 9 Zhang Feng Progression
Altay 10 Unknown Dealer Premium
CATTB 10 Unknown Dealer Premium
Chall. 2 ATDU 10 Marat Shishkin Progression
Chall. 2 SFII 10 Unknown Dealer Premium
K2 10 Francine De Laroche Progression
Leclerc T4 10 Francine De Laroche Progression
Leopard 2AX 10 Sophie Wölfli Progression
Merkava 4M 10 Sol Schreiber Progression
Object 195 10 Unknown Dealer Premium
Object 490 10 Unknown Dealer Premium
Object 640 10 Unknown Dealer Premium
Panzer 87-140 10 Unknown Dealer Premium
Strv 2000 10 Unknown Dealer Premium
T-14 152 Armata 10 Unknown Dealer Premium
T-14 152 Hades 10 Unknown Dealer Premium
T-14 Armata 10 Marat Shishkin Progression
Type 10 10 Unknown Dealer Premium
Type 99A2 10 Zhang Feng Progression
Type 99A2 Hades 10 Unknown Dealer Premium
Type 99A2-140 10 Unknown Dealer Premium
XM1A3 10 Sophie Wölfli Progression

Софи Вельфин.

В этом лагере нет каких-либо ярких «перекосов», все машины довольно сбалансированы, за очень редким исключением. Например, один из последних основных боевых танков – Abrams имеет хороший урон и не плохое бронирование, но все эти параметры не являются топовыми в игре.

Основные боевые танки.

До определенного момента эта линия прокачки достаточно унылая. И пока вы не получите Leopard 2 aw и не выведите его в топ, будете очень много страдать. Leopard 2 еще лучше, Leopard 2 a5 при грамотном танковании может играть от брони. С одной стороны танки не плохие, но у них есть много уязвимых мест.

Вторая ветка в прокачке полегче. Например, М60 обладает хорошей броней для своего уровня, А2 имеет супер урон, ХМ1 имеет просто шикарную броню, которую часто не пробивают противники более высокого уровня. Благодаря этому он может в одиночку выдерживать целое направление и останавливать сразу несколько танков неприятеля. Последний танк М1 А1 Abrams, при правильном выборе брони (усиленную ставить) может очень достойно показать себя на поле боя за счет отличной динамики и точного орудия.

БМП.

Эти машинки более заметные и более медленные, чем БМД у Марата. Броня им тоже далеко не всегда помогает. Ветка прокачки подходит для людей, у которых есть уже определенный навык (skill) в игре.

Разведывательные машины.

Это линейка для очень-очень умелых игроков. Swingfire вооружен только ракетами, поэтому новичок рискует остаться вообще без оружия. Fox – отличная машинка для развлечения, но только в руках опытного геймера. Такая же специфика и у остальных машин.

Колесные истребители танков.

Пока это уникальный класс. Играть на них немного сложнее, чем на легких танках Марата. Последняя машинка М1128 MGS имеет большое количество недостатков, но при грамотном оборудовании все, что попадет к нему в прицел, будет уничтожено.
Преимущества: хорошее пробитие с хорошим уроном, при полном сведении показатели орудия увеличиваются, хороший обзор, высокая незаметность.
Недостатки: слабая броня, плохо преодолевают пересеченную местность.

Артиллерия.

М109, Palmfria и Palladin Марата более популярны в сетевых сражениях, чем Гвоздика, Акация и Гаубица 2000 даже на русских серверах. Потому что просто лучше по характеристикам, хотя последние машинки в топе очень похожи.

Теперь, когда вы имеете представление о каждой ветке прокачки, сможете сами сделать выбор что нужно качать в Armored Warfare в зависимости от своих навыков и манеры игры.

Gameplay[]

For a full list of playable Main Battle Tanks, see .

One of the main features that most Main Battle Tanks have is heavy frontal armor that allow them to withstand enemy attacks as front line vehicles. While most of the armor is on the frontal section of the turret and upper front plate of the hull, the lower front plates are usually the tanks’ frontal weakspot.

In comparison with Light Tanks and Armored Fighting Vehicles, Main Battle Tanks have poor camouflage and view range. They lose most, if not all, of their camouflage after firing the main gun, and AP shells also lose more penetrative values over distance in comparison with other classes using similar shells and initial penetrative values, making this class not ideal for long range sniping.

Although Main Battle Tanks are not agile and are vulnerable to flanking attacks, they excel at combating in narrow spaces such as urban areas and valleys. Nonetheless they are viable in almost all scenarios and should serve as the central piece in each team, leading the charge while soaking up damage for their team.

The progression Main Battle Tanks have their characteristics that are largely divided by their dealership and country of origin:

  • American tanks (Patton series and Abrams series) are generally all-rounder vehicles.
  • German tanks (Leopard series) have relatively weak armor, but also very accurate guns among its class.
  • British tanks (Chieftain series and Challenger series) are the slowest, but also the most heavily armored.
  • Soviet and Russian tanks have high damage per shot and favor close range combat (aka brawling) with their relatively high hull traverse
  • Low tier Chinese tanks behave similarly to early Soviet tanks, but high tier tanks tend to have greater extremities than their Russian counterparts.
  • Israeli tanks are also all-rounders with relatively low damage per shot but higher health pool.
  • French, Italian, and Asian tanks under Francine De Laroche allow a high degree of customization, and they generally favor high offensive power over defensive features.

As of October 2021, most Main Battle Tanks lose 20% camouflage when moving or turning, 25% camouflage when firing their main gun’s shells, and 20% when firing missiles (if available). They also have the ability to switch ammunition type quickly when a shell is already loaded instead of having to repeat the whole reloading process all over again.

Player Recommendations[]

The first of a line of modular upgrades to the T-72 platform, the T-72A continues the trend of heavy hitting firepower the T series is known for. With high DPM and good upgraded mobility, it is a strong brawler and hull down warrior when it can fight on open ground. But with a mediocre stock top speed and acceleration and poor gun depression, this vehicle is one of the harder Russian MBTs to play compared to the T-80 and T-64 mod. 1975.

Pros and Cons

Pros

  • High alpha
  • Excellent turret armor
  • Armor upgrade gives some protection against HEAT and guided missiles through ERA along the front half of the sides, turret front and hull front

Cons

  • Poor hull armor
  • Poor gun depression
  • Mediocre stock top speed and acceleration

Upgrade Suggestions

Upgrading to the V-84 Diesel Engine will greatly improve the poor stock mobility of the T-72A, so this should be researched as early as possible. Upgrading to the Kontakt-1 ERA offers heavily improved protection from ATGMs and HEAT shells. Firepower upgrades such as ammunition and modules are important in the long run, but should not be focused early due to their high research cost relative to mobility and protection upgrades.

  • Commander: Juan Carlos, to improve the aim speed and crew stats.
  • Driver: Spin to Win, Off-Road Driving
  • Gunner: Sharpshooter, Do the Twist

Player Recommendations[]

Continuing the legacy of the M1 Abrams, the M1A1 is a modernized variant featuring increased firepower and protection. While not as mobile as the M1 Abrams, it compensates with much more effective protection against HEAT ammunition, and a more powerful gun. A jack of all trades, the M1A1’s excellent combination of firepower, mobility, and protection makes it a very capable flanker and brawler.

Cons

  • Mediocre stock damage and penetration
  • Armor protection is average until the Heavy Common upgrade is installed

Upgrade Suggestions

The M1A1 Abrams has a significant number of armor upgrades, which should be researched early to improve protection.  Another focus should be armament improvements, as the upgraded APFSDS dramatically increases damage output.

  • Commander: Juan Carlos, to improve the aim speed and crew stats
  • Driver: Spin to Win, Off-Road Driving
  • Gunner: Sharpshooter, Do the Twist
  • Loader: Rapid Fire, Explosive Shells/Preparation

Vehicles[]

Light Tank Ability Changes

The Light Tank ability ‘ECU Override’ has had its cooldown reduced from 60 seconds to 45. We also increased the duration of ECU Override from 5 seconds to 8 and the Light Tanks no longer lose speed when turning while the ability is active.

High-Tier AFV Health Increase

At higher tiers (e.g. 7-10), AFVs have been having a harder time surviving due to the increasing alpha damage, accuracy, and mobility available to MBTs. We’re making some minor Hitpoints changes right now to get things moving in the right direction, and we’ll be taking larger steps to address this problem — as well as the overall jumps in power at this tier range — in the future.

Abbot Overhaul

We’ve removed the tier 3 Abbot and replaced it with another variant at tier 4 in order to ensure it can more consistently enter a PvP match against other artillery. Players who already own the tier 3 variant will retain the vehicle and be given the tier 4 variant as well.

Challenger 2

The nominal thickness of the Challenger 2 has been increased from 320 to 420. This is to accommodate the higher penetration values of Tier 10. This will not result in any difference in play at lower tiers.

  • Increased cannon depression on the Front/Sides to -10/-10 degrees
  • Reduced the rear cannon elevation from 1.5 to 1 degree

Leopard 2

  • Decreased ATGM reload time from 14.29 to 10.284 seconds
  • Increased cannon depression on the Front/Sides/Rear to -10/-10/-1 degrees

Leopard 2A5

  • Decreased ATGM reload time from 12.5 to 10.284 seconds
  • Increased cannon depression on the Front to -10 degrees
  • Added a new weak point to the lower left area of the turret
  • Increased cannon depression on the Front to -10 degrees
  • Added a new weak point to the lower left area of the turret

History[]

Class: Main Battle Tank (Prototype)Developed: 1982-1986Service: N/AVehicles Built: 1Operators: N/AThis is one of the earliest Leclerc prototypes called MSC (Mulet Systéme Complet). It was based on a technology developed for the failed AMX-40 export MBT as a part of a program called EPC, which would in 1986 be renamed to Leclerc in honor of Philippe François Marie Leclerc de Hauteclocque, a famous Free French commander during the Second World War. This tank (effectively still a testbed) featured the early versions of many components that would later make it to the production version, such as the 120mm smoothbore gun by GIAT or the UNIDIESEL V8X engine. This vehicle appeared in several configurations between 1986 and 1989 and underwent numerous tests, which resulted in the construction of the first real Leclerc prototypes that were even more packed with modern electronics, resulting in the biggest difference between the Leclerc and other western MBTs – the use of digital technologies.

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