Лучшие моды на оборотней для skyrim

Abilities and Bonuses

  • Tier Abilities: Only work while transformed and higher savagery give access to more abilities. Can be equipped to ability keys in the ability tab of the werewolf menu.
    • Paw: Keeps an equipped empty hotbar slot empty. However if there is no other empty space in the inventory the item will appear in hand. Adjust in menu
    • Howl: Howls loudly to attract attention of nearby wolves. Used to tame wild werewolves and dire wolves. Can toggle between calling wild wolves and pack members.
    • Tier 2: Leap & Climb
      • Climb: Climb up walls with your paws/claws. Only certain surfaces can be climbed. You can also use leap while clinging to a wall. There are 3 modes to be cycled through: off, climb only, and Climb & Leap.
      • Leap: Jumps in a direction at a fast velocity. There are two switchable modes, forward and aim. Forward: Jump straight ahead at a 45 degree angle. Aim: Jump in the direction your looking at, allowing you to adjust the angle of the jump, which can result in a even higher jump at the cost of horizontal distance.
    • Tier 3: Night/Predator Vision — Gives the werewolf different modes of sight. Three modes can be adjusted in menu: normal, night vision, and predator vision. Predator vision highlights animals and some potential dangers, but dims view.
    • Tier 4: Scent Tracking — Able to track entities through scent. The track entities will emit red particles. Switch to all of the same type and single in menu.
    • Tier 5: Lift & Throw — Can pickup, move, and throw entities. While holding, Drop Key: put down, Ability Key: throw. The entity will be dropped if an item is equipped.
      • Note: This works on entities, not just living things. Also boats are heavy.
      • Activate: Set to a key in Werewolf Menu.
  • Tier Bonuses: Each savagery tier gives the player a couple of bonuses.
    • Tier 1: Bright — Increased experience gained. Immune to Wolfsbane Enchantment
    • Tier 2: Tenacious — Immune to knockback. Immune to fall damage, will take fall damage if wearing armor
    • Tier 3: Rallying Howl — Howling increases nearby pack member’s stats, including your own, for a short time. Increases damage, speed, and reduces damage taken. Werewolf hunger bar indicates usage.
      • Red: Buff active
      • Orange: On cooldown
      • Green-Yellow(normal): Available for use
    • Tier 4: Dash and Ram — Increases sprinting speed. While holding ‘sprint’ down, entities you collide with will be knockbacked and damaged. Also disrupts Creepers.
    • Tier 5: Rage — Go out of control. Causes a berserk effect allowing a wolf to become stronger, but at a severe cost to health and sanity. Any armor the wolf is wearing and any item the wolf has equipped, with the exception of claws will be dropped! Berserk effect will last a minimum of 2 minutes. Duration can be increased by killing. The more the wolf kills, the more stronger they become.
      • Negative Effects: You may not leave transformation manually while berserk is in effect. Hunger will increase at an alarming rate. Food will only minorly fight the hunger. If hunger goes too low you will loose partial control and the beast within will take over your movement and actions.
      • Calm Down: Hold the drop key while berserked to reduce duration faster.

Items

  • Wolfsbane Potion: Cures player of lycanthropy.
  • Wolfsbane Enchantment: When used on a weapon can harm Werewolves and undead.
  • Savage Potion: Can give the player lycanthropy when it is drunk, if player already has lycanthropy increases savagery level. Removed in the 1.10.2 and 1.11.2 versions of the mod.
  • Savage Tonic: Similar to Salvage Potion but increases savagery by more levels than the potion. Removed in the 1.10.2 and 1.11.2 versions of the mod.
  • Calming Potion: Decreases savage level when drunk. Removed in the 1.10.2. and 1.11.2 versions of the mod.
  • Calming Tonic: Similar to Calming Potion but decreases savagery by more points than the potion. Removed in the 1.10.2 and 1.11.2 versions of the mod.
  • Lycanthropy Guide: Book on everything that is in the mod. Removed in the 1.10.2 and 1.11.2 versions of the mod.
  • Silver Ingot: Used to make silver weaponry to fight lycanthropes. Found only in the 1.10.2 and 1.11.2 versions of the mod.
  • Moon Pearl: Reveals the identity of non-transformed werewolves close to the holder. Found only in the 1.10.2 and 1.11.2 versions of the mod.

Gallery[]

Final Fantasy VI (iOS).

Final Fantasy VII.

Final Fantasy Airborne Brigade (R).

Final Fantasy Airborne Brigade (R+).

Final Fantasy Airborne Brigade (UR).

Final Fantasy Airborne Brigade (UUR).

Final Fantasy Airborne Brigade (CR Legend).

Icon in Final Fantasy Record Keeper.

Soul Break version in Final Fantasy Record Keeper.

Enemy version in Final Fantasy Record Keeper.

Mad Howling Moon version in Final Fantasy Record Keeper.

Final Fantasy Explorers.

Final Fantasy Explorers.

Final Fantasy Brave Exvius (1★).

Final Fantasy Brave Exvius (3★).

Red XIII’s version in Final Fantasy Brave Exvius.

Final Fantasy Trading Card Game.

This gallery is incomplete and requires Final Fantasy XI and Final Fantasy Dimensions II added. You can help the Final Fantasy Wiki by uploading images.

Blocks

  • Silver Ore: Must be mined to get Silver ingots in order to create silver weapons. Found only in the 1.10.2 and 1.11.2 versions of the mod.
  • Charm Base: Used to craft charms. Removed in the 1.10.2 and 1.11.2 versions of the mod.
    • Calming Charm: Acts similar to a calming potion and calming tonic.
    • Savage Charm: Acts similar to a savage potion and savage tonic.
    • Satiation Charm: Reduces a werewolf secondary hunger and increases it’s saturation.
  • Ward Base: Used to craft wards. Removed in the 1.10.2 and 1.11.2 versions of the mod.
    • Repelling Ward: Repells Werewolves
    • Slowing Ward: Applies a slowing effect to all nearby werewolves
    • Weakness Ward: Weakens all nearby werewolves

Trivia

  • There will be an API that will allow other modders to add other were-creatures into the game.
  • The player can pick any of the default skin textures for there werewolf form or add their own skins.
  • Structures will appear in the mod.
  • Right-clicking on placed charms and wards will open up a GUI that when certain items are placed into them will apply certain effects
    • Glowstone Dust: Lights up the area
    • Redstone Dust: Gives a redstone signal to the block the ward or charm is attached to, above for charms and below for wards.
  • Most features have been removed in the 1.10.2 and 1.11.2 versions of the mod.
  • There are three models for the player to choose from:
    • Human: Two variants exist — One with a tail, muzzle, and wolf ears, one without them.
    • Dire Wolf: A regular dire wolf.
    • Werewolf: A more werewolf like model.
  • Forum and download link here:
    • https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2526391-howling-moon-a-werewolf-mod-v1-1-1-1-10-2-1-11-2-0
    • https://www.curseforge.com/minecraft/mc-mods/howling-moon

Способности и бонусы

Способности уровня: работают только при трансформации а более высокая жестокость дает доступ к большему количеству способностей. Может быть экипирован клавишами способностей на вкладке способностей в меню оборотня.
Paw: Оставляет пустой слот панели быстрого доступа пустым. Однако, если в инвентаре нет другого пустого места, предмет появится в руке. Отрегулируйте в меню

Вой: громко воет, чтобы привлечь внимание ближайших волков. Используется для приручения диких оборотней и лютых волков

Может переключаться между вызовом диких волков и членами стаи.

Уровень 2 : Leap & Climb
Climb: Взбирайтесь по стенам лапами/когтями. Только по определенным поверхностям можно лазить. Вы также можете использовать прыжок, цепляясь за стену. Есть 3 режима, которые можно пройти: выкл, только набор высоты и подъем и прыжок.

Leap: прыгает в определенном направлении с большой скоростью. Есть два переключаемых режима: вперед и цель. Вперед: прыжок прямо под углом 45 градусов. Цель: прыгать в том направлении, куда вы смотрите, позволяя вам регулировать угол прыжка, что может привести к еще большему прыжку за счет горизонтального расстояния.

Уровень 3: Ночное зрение/вид хищника — дает оборотню различные режимы зрения. В меню можно настроить три режима: нормальный, ночное видение и зрение хищника. Зрение хищника выделяет животных и некоторые потенциальные опасности, но затемняет вид.
Уровень 4: Отслеживание запаха — способность отслеживать объекты по запаху. Объекты трека будут излучать красные частицы. Переключитесь на все одного типа и одного в меню.

Уровень 5: Подъем и бросок — можно подбирать, перемещать и бросать объекты. Удерживая, Drop Key: положить, Ability Key: бросить. Сущность будет отброшена, если предмет экипирован.
Примечание: это работает с сущностями, а не только с живыми существами. Кроме того, лодки тяжелые.
Активировать: установить на клавишу в меню оборотня.

Уровень Бонусы: каждый уровень жестокости дает игроку несколько бонусов.
Уровень 1: Яркий — Увеличивается получаемый опыт. Иммунитет к чарам Wolfsbane
Уровень 2: Tenacious — Иммунитет к отбрасыванию. Невосприимчив к урону от падения, получит урон от падения, если наденет броню.
Уровень 3: Объединяющий вой — Вой на короткое время увеличивает характеристики ближайшего члена стаи, включая вашу собственную. Увеличивает урон, скорость и снижает получаемый урон. Полоса голода оборотня указывает на использование.
Красный: усиление активировано
Оранжевое: время восстановления
Зелено-желтый (нормальный): доступно для использования

Уровень 4: Рывок и таран — увеличивает скорость спринта. Удерживая нажатой кнопку «спринт», сущности, с которыми вы сталкиваетесь, будут отброшены и повреждены. Также разрушает Creepers.
Уровень 5: Ярость — выйти из-под контроля. Вызывает эффект берсерка, позволяющий волку становиться сильнее, но это очень дорого обходится здоровью и здравомыслию. Любая броня, которую носит волк, и любой предмет, который он экипирован, за исключением когтей, будет выпадать! Эффект берсерка длится минимум 2 минуты. Продолжительность можно увеличить за счет убийства. Чем больше волк убивает, тем сильнее он становится.
Отрицательные эффекты: вы не можете оставить трансформацию вручную, пока действует берсерк. Голод будет усиливаться угрожающими темпами. Еда лишь незначительно справится с голодом. Если голод станет слишком слабым, вы потеряете частичный контроль, и зверь внутри возьмет на себя ваши движения и действия.
Успокоение: удерживайте клавишу сброса во время берсерка, чтобы быстрее сократить продолжительность.

Denver

FREQUENTLY ASKED QUESTIONS

Howl at the Moon is temporarily closed.

Yes, all guests must be 21-and-over for entry.

Cover charge is $10 on Fridays and Saturdays.

Thursday nights are our lower volume nights. Depending on what is going on downtown, you can usually find a seat and enjoy a more intimate version of our show without having to wait in line. On Fridays and Saturdays, the line normally starts around 9 PM, sometimes earlier if there is a Rockies game.

As soon as possible. We usually sell out of tables 5-7 days in advance. Jump the Line packages must be reserved before 5 PM MST the day of.

Yes; please check out our drink menu.

Yes, depending on availability. We stop taking reservations at 5 PM MST each night.

Yes.

Yes. Please speak to our Sales and Events Manager about putting the entire reservation under one name to ensure that you all sit together.

4 people.

We ask that all reservations arrive at their designated time. In the event a portion of your party cannot make it at the designated time, please let a member of our staff know.

No.

Call us at 303-291-0880. If you purchased a table, we may be able to offer an extension. If you took advantage of a free reservation, it will be lost if you are not here at the designated time.

We require 3 full business days notice to make any changes to a reservation and/or refunds. If it is after the 3 business days, please inquire with a Sales Manager about moving your reservation to a later date.

There is valet parking directly in front of the Denver Chop House at the intersection of 19th St. and Wynkoop St. You can also find parking in any of the numerous parking garages located within walking distance. For a complete list of parking options, please click here.

Please notify a member of our staff, and we can hold your table.

No they are not. Depending on your group size, we may be able to accommodate a private party. Please contact our Sales and Events Manager for more information.

There is a 10% service charged added to every reservation purchased, but we always recommend a 15-20% tip to your server, night of, based upon the cumulative bill total and service received

Yes. Please click here to view it.

Yes. Please click here to view it.

No. We will not accept free passes in conjunction with a reservation.

Yes; please check out our food menu.

Our military discount is free admission for active duty only.

Yes. We provide wheelchair accessible entrance, restroom and seating.

We accept cash, debit cards and the following credit cards: American Express, Diners Club, Discover, MasterCard and VISA.

Check out how you can reserve a table; our bachelor parties page, bachelorette parties page, corporate events page, our birthday parties page and our holiday parties page.

We can host private parties, meetings, cocktail parties, networking events, fundraisers, team building events, award ceremonies, graduation parties and more.

Please click here.

Please click here.

Please login to your Google account and visit this link.

Yes. Check us out on , Instagram and .

Yes. We have partnered with the Le Méridien Denver Downtown and AC Hotel Denver Downtown to provide discounted rates for their guests when using the below link:

We typically close our kitchen at 11 PM.

Yes.

Предметы

  • Зелье волчьей туши: лечит игрока от ликантропии.
  • Зачарование волчьего яда: при использовании на оружии может нанести вред оборотням и нежити.
  • Зелье свирепости: может дать игроку ликантропию, когда он пьян, если у игрока уже есть ликантропия, увеличивает уровень свирепости . Удалено в версиях мода 1.10.2 и 1.11.2.
  • Savage Tonic: похоже на Salvage Potion, но увеличивает жестокость на большее количество уровней, чем это зелье. Удалено в версиях мода 1.10.2 и 1.11.2.
  • Успокаивающее зелье: снижает уровень свирепости в состоянии опьянения. Удалено в версии 1.10.2. и версии мода 1.11.2.
  • Успокаивающий тоник: похож на успокаивающее зелье, но снижает жестокость на большее количество пунктов, чем зелье. Удалено в версиях мода 1.10.2 и 1.11.2.
  • Lycanthropy Guide: Книга обо всем, что есть в моде. Удалено в версиях мода 1.10.2 и 1.11.2.
  • Серебряный слиток: используется для изготовления серебряного оружия для борьбы с ликантропами. Встречается только в версиях мода 1.10.2 и 1.11.2.
  • Лунная жемчужина: раскрывает личность нетрансформированных оборотней, находящихся рядом с владельцем. Встречается только в 1.10.2 и 1.11. 2 версии мода.

Appearances[]

Main article: Howling Moon (Final Fantasy VII)

Howling Moon is a level 3 Limit for Red XIII, learned after killing 72 enemies while still in Limit Level 2. It gives him Haste and Berserk, an increases his attack by 60%.

If the player protects Red XIII from Berserk by equipping him with a Peace Ring, they can keep control of him and even use Howling Moon twice, as the +60% attack power stacks up to 100%.

Final Fantasy XI

Howling Moon is the level 1 ability of Fenrir that requires the Blood Pact Rage to use, and uses up all MP to cast. It inflicts massive Dark-elemental damage to all enemies within the area of effect, and is only available during Astral Flow.

Final Fantasy Dimensions II

This section about an ability in Final Fantasy Dimensions II is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne Brigade

This section about an ability in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Artniks

This section about an ability in Final Fantasy Artniks is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper

This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Explorers

This section about an ability in Final Fantasy Explorers is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius

This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Trading Card Game

This section about an ability in Final Fantasy Trading Card Game is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

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